GABICHO'S PROFILE

I'm Gabicho and I really love Donald Duck. I need a new job. 「明日やろうはバカヤロー」is my life motto that I never follow.
Queen Mary's Script Reto...
An adventure game detailing the story of Mary and her newfound doll.

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Queen Mary's Script Retold

author=ThisIsNotNoOne
I played the game five times...yes...five...

I used print screen to save screen shots of things that weren't meant to be seen but for a moment, I took away weapons that were meant to be used against me, I searched through the games files, I'm no hacker, but I did everything else...all to save a doll!

Curse you and your emotionally effecting game!

Confound it all, I love it though!

Wow thank you so much!

Träumerei

author=Veynn
Is anyone else also having trouble with uploading the demo file?
I was able to unpack it, but not play it.
I searched up the error and it seems like the "ä" in the folder name was messing it up. I switched "ä" with a regular "a" and it worked.
Solution was found here.
So when you upload the game file just make sure there are no special or foreign characters or else it may not work on everyone's system.

Queen Mary's Script Retold

author=shayoko
random thoughts
it was slightly annoying not knowing where to go to progress the plot at first.

what are batwings for? they don't go in your inventory.

edmund is just a major plot hole.clouse clearly stated that dolls cannot interact with
anyone besides other dolls,dollmakers and humans that they intend to forma contract with
mary is none of these things.

sometimes enemies don't die and keep moving around.
in one case they were invincible from the start but they could hurt you.

wha...so your brother is this barbaric piece of shit that you and i assume...your mom put up with for no valid reason?
and you call your brother dragon and mom queen?...

i was happy when that annoying and selfish women died!

As good as it gets was the best ending.

Thanks for your thoughts! Let me reply to a few things: (Also, please bear in mind this is an old game that I do not update any more. It is getting a remake in a few months so technical things are sort of no help as of right now)
- I agree that I had no idea how to express how the player should go through the plot. It's something I'm working on in the future. Sorry it ruined the experience for you.
- Batwings are for the Bat Toy weapon that you can find. It's a sidequest.
- Mary stumbled into his haven and according to doll rules, you cannot leave until you ask permission from the hosting doll or get forced out. Edmund isn't a plot hole but so much a doll that doesn't really follow the "rules" most dolls follow. He doesn't care that Mary is a girl he has no connection with and interacts with her freely because that's just who he is. Sorry if this didn't come across too well. In the new version of this game, I'm working on every character's personality so misunderstandings like this don't happen.
- The enemy thing is a bug that I've since fixed in future games and will fix for the new version.
- This is hard to respond to as it's something only people who are familiar with emotional/sibling abuse can really understand. Think about this, what CAN you do? When a sibling is that terrible, but most places do not consider sibling abuse an actual thing (it's hard enough getting an order of protection against them.) it's hard to get away from it. There's also the fact that even when you understand abuse is going on, you don't want to or know how to break away from it. When you've been conditioned to live with abuse, you make excuses (her mother), escape reality (Mary) and just live with it (the both of them). It's only when Clause comes in that Mary starts to realize she has a chance and can break away which she does. Her admitting in the Ministry what is going on is a huge pivotal moment for her because she finally says "I'm being abused by my brother" to herself out in the open. In the new game, I hope to go through and show more how Mary's family works. Her mother is an actual character that shows up and so is her brother. But I also don't want it to be the main point of the game as it's not about that. The game is about the world of dolls. I don't expect people to really look into sibling abuse after playing this game or even try to understand it, but it probably would help.


Thank you for your thoughts.

Mindless Box

^ Thank you so much for the feedback!! I'll take everything into account

Monster Love Party

^Thank you for your comment!
Yes, this game is one of my buggiest. The eventing is horrendous because I was too ambitious but ended up rushing everything. It's a shame. Maybe in the future I'll fix it up for a re-release.

Thank you so much for wanting to draw them though!! That makes me so happy ;ww; I'm going to be posting up reference sheets for them eventually!

Ringmaster Clause

^ Thank you so much!
If you keep an eye out on the Maimie's Toybox tumblr, you may find out if he will or not :>!

Ringmaster Clause

^ Thanks so much for your comment! I'm really happy you enjoyed it. There's actually going to be a third and final game for this universe, so I hope you play that one as well.
Yep, pretty much Punch is stuck in her haven with no clue on what's going on with Rosie. She'll be waiting for her forever to come and visit. I feel really bad for how I treated those two sometimes ;A;

Mindless Box

@silenthillz - Thanks so much! Mindless Box won't be related to any of my other games, but there are plenty of easter eggs hidden in the game's art pertaining to them!

@Ebeth - Thanks! I'm actually working really hard on developing an actual central plot to the game above dating, since that's always been my favorite aspect of certain otome. Especially when it's a plot that you'd have to play all routes to piece together. I'm glad you pointed that out ;w;
Ah yes, she is definitely convinced that everyone is into her. It's part of her conceited nature. She gets back down to earth though once the routes progress. Thanks again for your comment!

Mindless Box

^ Of course, I agree. I'm planning to reign in the lines quite a bit, but still try to keep the personalities that I had intended for them to have from the start. I think the addition of people critiquing the scripts before I actually add them to the game will help with pointing out places that are too over the top. It'll help me to get out of my own head a bit.

Oh, you don't have to! I was only asking if you remembered them off the top of your head or something. Since the demo portion will also be edited for the full game, hopefully those mistakes will be fixed by then.

Mindless Box

@ Kylaila;
Allow me to apologize in advance if this sounds kind of defensive. I usually don't like responding to critique with anything but a thank you, but I really feel like I should clear up a few things regarding the boys.
I definitely agree about the save files needing a marker. I realized too late that it needed one but was already a week late with the demo, so I'm going to change it for the main game! I'll probably do a huge overhaul of the buttons for the save screen, in fact. I was also a bit iffy on the dialogue boxes and wasn't sure if they'd be easy to read or not. I'll probably make them darker/more faded so as to bring out the white font.
As for the preference screen, I was honestly going for chaotic. I probably won't change it, save for making the buttons easier to access. I may change a few of the labels, but that's about it.

As for the characters, that's exactly what I wanted you to feel. This game was thought up because I was really tired of a lot of otome characters being really crappy, but then they have a sappy backstory that makes the main heroine go "Ohh! Poor baby!". Or as soon as they spill that story, they change and become princes. I also hated how fans excused terrible behavior with a "Oh, he was abandoned as a kid!" comment. Rest assured, there will be no sappy backstories save for 1 character, but he's one of the only ones people seem to like right away. Not only that, Emily won't be the type of heroine to really care for it, since she's kind of too wrapped up in her own self pity. Players will also have a choice to stand up to these guys and knock them off their high horse. If you don't, the relationship may not even last till the end. I knew the demo would really shake people the wrong way when it came to these guys, since it leaves you with pretty much nothing and no development. I also understand that going through the routes will be EXTREMELY hard for most people. But I hope that when the full game comes out, people will get to see what I was going for and be able to complete the routes to the best ending. Or at least be able to sit through summaries of them pfft.

That was... actually the whole point of Jack. His apologizing and trying to please Emily is an underlying indicator of him really having nothing to him as a person. Even Emily knows it and tells him to stop apologizing with the scene in the classroom. He'll try to excuse it early on, but if you can see through that crap it'll help him to change. I do agree that his lines are too over the top for different reasons, but he won't really change unless you make Emily sort of bring him off of this "I love you so much" kick. I'll reign them in a bit though.

I'm also curious if you could remember any typos? I'm trying really hard to fix that, so I'll go over the script again since I honestly don't remember my autocorrect showing anything. But if you could remember any, that'd be awesome! I'm going to have playtesters and proofreaders for the main game, so hopefully it won't be an issue.

Thank you for writing honestly about what you thought of the characters. It'll help me to change up a few lines and bring out what I want to say a lot easier! I was expecting this sort of reaction, but at least now I'm starting to think of ways to fix things.
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