I'm Gabicho and I really love Donald Duck. I need a new job. 「明日やろうはバカヤロー」is my life motto that I never follow.
Queen Mary's Script Reto...
An adventure game detailing the story of Mary and her newfound doll.



Ringmaster Clause

^ Thank you so much!
If you keep an eye out on the Maimie's Toybox tumblr, you may find out if he will or not :>!

Ringmaster Clause

^ Thanks so much for your comment! I'm really happy you enjoyed it. There's actually going to be a third and final game for this universe, so I hope you play that one as well.
Yep, pretty much Punch is stuck in her haven with no clue on what's going on with Rosie. She'll be waiting for her forever to come and visit. I feel really bad for how I treated those two sometimes ;A;

Mindless Box

@silenthillz - Thanks so much! Mindless Box won't be related to any of my other games, but there are plenty of easter eggs hidden in the game's art pertaining to them!

@Ebeth - Thanks! I'm actually working really hard on developing an actual central plot to the game above dating, since that's always been my favorite aspect of certain otome. Especially when it's a plot that you'd have to play all routes to piece together. I'm glad you pointed that out ;w;
Ah yes, she is definitely convinced that everyone is into her. It's part of her conceited nature. She gets back down to earth though once the routes progress. Thanks again for your comment!

Mindless Box Review

I'm very glad the demo was worthy of a 4/5 from you. I'm also glad you were able to get how I wanted to portray Emily right off the bat.

I'll look to add more choice and interaction in the full game. Thanks for the input on that!

Thanks again for the review.


^ Thank you for your input! I'm definitely going to change the dialogue box to make it easier to read.

Mindless Box

^ Of course, I agree. I'm planning to reign in the lines quite a bit, but still try to keep the personalities that I had intended for them to have from the start. I think the addition of people critiquing the scripts before I actually add them to the game will help with pointing out places that are too over the top. It'll help me to get out of my own head a bit.

Oh, you don't have to! I was only asking if you remembered them off the top of your head or something. Since the demo portion will also be edited for the full game, hopefully those mistakes will be fixed by then.

One Girl, Four Creepy Guys...

Cool, thanks for playing and recording Mindless Box!

Mindless Box

@ Kylaila;
Allow me to apologize in advance if this sounds kind of defensive. I usually don't like responding to critique with anything but a thank you, but I really feel like I should clear up a few things regarding the boys.
I definitely agree about the save files needing a marker. I realized too late that it needed one but was already a week late with the demo, so I'm going to change it for the main game! I'll probably do a huge overhaul of the buttons for the save screen, in fact. I was also a bit iffy on the dialogue boxes and wasn't sure if they'd be easy to read or not. I'll probably make them darker/more faded so as to bring out the white font.
As for the preference screen, I was honestly going for chaotic. I probably won't change it, save for making the buttons easier to access. I may change a few of the labels, but that's about it.

As for the characters, that's exactly what I wanted you to feel. This game was thought up because I was really tired of a lot of otome characters being really crappy, but then they have a sappy backstory that makes the main heroine go "Ohh! Poor baby!". Or as soon as they spill that story, they change and become princes. I also hated how fans excused terrible behavior with a "Oh, he was abandoned as a kid!" comment. Rest assured, there will be no sappy backstories save for 1 character, but he's one of the only ones people seem to like right away. Not only that, Emily won't be the type of heroine to really care for it, since she's kind of too wrapped up in her own self pity. Players will also have a choice to stand up to these guys and knock them off their high horse. If you don't, the relationship may not even last till the end. I knew the demo would really shake people the wrong way when it came to these guys, since it leaves you with pretty much nothing and no development. I also understand that going through the routes will be EXTREMELY hard for most people. But I hope that when the full game comes out, people will get to see what I was going for and be able to complete the routes to the best ending. Or at least be able to sit through summaries of them pfft.

That was... actually the whole point of Jack. His apologizing and trying to please Emily is an underlying indicator of him really having nothing to him as a person. Even Emily knows it and tells him to stop apologizing with the scene in the classroom. He'll try to excuse it early on, but if you can see through that crap it'll help him to change. I do agree that his lines are too over the top for different reasons, but he won't really change unless you make Emily sort of bring him off of this "I love you so much" kick. I'll reign them in a bit though.

I'm also curious if you could remember any typos? I'm trying really hard to fix that, so I'll go over the script again since I honestly don't remember my autocorrect showing anything. But if you could remember any, that'd be awesome! I'm going to have playtesters and proofreaders for the main game, so hopefully it won't be an issue.

Thank you for writing honestly about what you thought of the characters. It'll help me to change up a few lines and bring out what I want to say a lot easier! I was expecting this sort of reaction, but at least now I'm starting to think of ways to fix things.

Mindless Box

^ Thank you so much! I hope you enjoy the game and demo that's coming out pretty soon!

Monster Love Party

^ That's odd, I've never gotten that error. It honestly sounds like a RTP one.
Have you installed rpgmaker vx ace rtp?