Im a games collector and programmer.
I love Yu-Gi-Oh, coffee and video games.
I surf and skate.
The Dungeons of Mysteria
A procedurally generated dungeon crawler




Damn that looks nice

Paws for Adventure Review

Thank you for the review :D
I have also thought that sprinting would be a nice addition so I will certainly add it eventually. Theres just so much work to do and so little time :P

Bye (Update: Maybe not)

Noooo my favourite person and project on RMN

Psi Dogs: Suns of Antares

I just got the notification that Psi Dogs has been canceled.... Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo


That looks damn cool as always

Screenshot Survival 20XX

Been a long time since I have been here but there are some amazing looking projects here

Ascension Devlog - 1 - "Oops I lied"

this game is looking awesome

DEVLOG #01: the beginning of a journey

It was great seeing your sketching process :D

How can Designers Create Levels to deal with Unflexable Players?

I think she was just dumb and you should not worry about dumb people.
But in the case that she was not dumb and most players were not catching onto the fact that they could nozzle back up......
I would have designed a tutorial section of level that you have to travel past where the platform drops unexpectedly throwing mario to the section below and Flud(I think that was its name) would explain how to use the nozzles to get back up.

Please turn these into MV generator parts!

Telling people to make you stuff because you cant work and cant do pixelart is going to get bad results from people.
Asking for help on learning to pixelart will get much better results. People like someone who is willing to learn and grow and will do what they can to help that person.
Be the person that people like. Learn to pixelart.