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[rm2k3] Feudal Japan resourcers

I'm starting a new game that's going to take place in the Tokugawa Era in Japan, so I need resources that fit, wich includes facesets, charsets, and specially tilesets. You know, those samurai and ninja stuff. I've looked for them on the internet, but they are very difficult to found, If anyone has anything on this subject i'll apreciate, or if anyone is interested in helping on the project is very welcome. thx

[rm2k3] Making a perk system

Alright guys, i'm trying to realize a way of doing a perk system, just like in skyrim. For the ones that don't know what the system is, it's very simple: every time you gain a level, you gain a perk that you can aplly to your character in any skill that you choose. I haven´t tried to create the system yet, but I've been messing with the program right now and I can´t figure out a way of doing it. Initially I thought it would be possible just crating a common event with a conditional branch that adds a point to a variable (wich is the perk number) every time the hero gains a level. The problem is that there's no such condition, only the "hero level is at least", wich i'm not sure would work. Am i wrong? Any ideais? Thanks, and sorry for my bad english, 'im from Brasil.
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