KAINE87'S PROFILE

Search

Filter

[DynRPG] Battle: ATB Overhaul!

author=Conmon
author=kaine87
It might depend on which version of Dynrpg you use.
I use the three plugins you mentioned and I have not encountered any problems
Is version .31 not new enough, you think?
Nope the latest is 0.20, 0.31 is the sdk to make plugins
Check your dynloader.dll version via properties.

[DynRPG] Battle: ATB Overhaul!

author=Conmon
Made a new project in RM2k3 with this plugin, OpenGL and MP Display plugins installed, and battles crash on startup. Any idea what gives? The screen freezes on the first frame fading in from black and then crashes.

I tested in Test Battle and in-game, even uninstalled MP Display and it didn't work. I took the ATB plugin out, it works just like normal.

**EDIT: Just tried it in a brand new project and I'm getting the same issue!

It might depend on which version of Dynrpg you use.
I use the three plugins you mentioned and I have not encountered any problems

Need help finding source!

Ækashics!
found via reverse image search on google...
http://www.akashics.moe/uncategorized/rtp-alter-x/

+++ DynRPG - The RM2k3 Plugin SDK +++

I would have a small request, I would need a plugin to change the glyphs on the fly, so I can use a second set (but also a third set would not be bad) as needed, and then go back to the first set.
Something like:
@LoadExFont "FileName"

To be clear I don't want to use multiple sets at the same time, but temporarily replace the one in use with another.
Of course, always if it is feasible

[RM2K3] Rpg Maker Maniacs Patch (for official version)

You can reactivate it via TPC, press f3 or right click and select "create with TPC" to create a command and paste this:
@sys.gameOpt .mouse.disableMsgProcession 0

if it doesn't work try replacing 0 with 1

[RM2K3] Rpg Maker Maniacs Patch (for official version)

As far as I'm concerned, what he did is impressive, I never imagined it was possible to achieve something like this in such a short time.
I who have always used 2k3, I can only be happy that someone continues to support it

[RM2K3] Rpg Maker Maniacs Patch (for official version)

author=Cherry
BingShan has said that in the past but I was also very confused about it because of the same thing you just said. I'm wondering if maybe he found a way to disassembled it entirely and with enough metadata to meaningfully reassemble it afterwards, so he didn't rewrite it but just "rewired" it. If that's the case I want to know how, because I've been trying something similar a few years ago and came to the conclusion that there are too many things that are not analyzed correctly and would need tremendous amounts of manual work to get fixed before it could be reassembled without breaking.

Start talking about it on February 8 2020.
https://twitter.com/BingShan1024/status/1226079062134624258?s=20

From what I understand he did as you said, but not clearly how, apart from a few screenshots of the process on 10 and 20 February of the same year.

https://twitter.com/BingShan1024/status/1226893902021459974?s=20
https://twitter.com/BingShan1024/status/1230496742635798528?s=20

[RM2K3] Rpg Maker Maniacs Patch (for official version)

author=KotatsuAkira
Is it just me or has RPG_RT.exe been replaced completely with a new file in mp210519? I'm asking because nothing fits anymore, the content and structure of it looks heavily different now. If that's the case, it's insanely incredible to achieve this in such a "short" time while EasyRPG is indev for over ten years now to become an ideal replacement, so I still doubt it. I'm just very confused right now from trying to compare the mp210519 data with mp200128 and raw 2003-1.12.

The changelog says "The engine was fully updated/renewed/improved/renovated/modernized/refurbished (全更新) since hacking little parts over and over again just continues to increase the false-positives-rate.". So is that literally what happened here? It would explain where the new super-duper-increased framerate performance smoothyness comes from.

~炬燵あ

For what I read today on discord he rebuild it from scratch

[RM2K3] Rpg Maker Maniacs Patch (for official version)

A new version has been released!

Some info about the various features of the patch(use a translator the site is only japanese):
https://bingshan1024.github.io/steam2003_maniacs/

latest version(before using the patch make a backup of the rpgmaker folder):
https://ux.getuploader.com/xingqier/download/184

Put this in the main tool folder after apply the patch(It has to do with one of the new commands entered including string variables):
https://ux.getuploader.com/xingqier/download/181

Official rpg maker 2k3 general questions

Maniacs patch have the same feature of the dyntext plugin more or less it's called string picture.

Topic here on rmn:
https://rpgmaker.net/forums/topics/24260/

Some info about the various features of the patch(use a translator the site is only japanese):
https://bingshan1024.github.io/steam2003_maniacs/

latest version(before using the patch make a backup of the rpgmaker folder):
https://ux.getuploader.com/xingqier/download/184

Put this in the main tool folder after apply the patch(It has to do with one of the new commands entered including string variables ):
https://ux.getuploader.com/xingqier/download/181