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Theia - The Crimson Eclipse

Not at the moment! is a problem caused by easyrpg not supporting dynrpg and its plugins

Everlasting Journey

Boom!Really unexpected!
it's a pleasure to see that you have started working on it again!

Nihilo

author=Giznads
author=dreadpirate
Hey giznads I gave this demo a rip. Really good job my man. The game looks great. Although I haven't completed the play through yet there was something I noticed, I only noticed it due to also using 8 directional movement in my project so I'm pretty aware of some of the obstacles I dealt with while eventing it within my own project. There are times during game play that I would walk up to something and press the action key, a message would pop up at the bottom of the screen, something like "just an old rusty pipe." now while the message is displayed the hero's movement is locked, you can't move up, down, left or right, however, before dismissing the message if the player presses both up and right lets say, the diagonal movement is still active and the player can still move around the screen in diagonal directions. I noticed it in multiple places so I just thought I'd give you a heads up. I am very impressed with your diagonal movement. It feels really good for tile based movement. I would like to know how you adjusted the player speed so well (dyn plugin perhaps, which one?) it's something I tried implementing but couldn't get just right. especially with the diagonal movement. Really great job man I can tell a lot of love went into it. All the hard work you've done over the years has paid off for sure. Cheers man.

edit: I just opened the game to finish the demo and I'm in the sewer, if I walk up to a piece of machinery it shows the message and I can't use any movement commands. If I walk up to a cocoon larva and press the action key, I get the message but my diagonal movement is still active. I just thought I'd give you an exact spot to check out.
Yo!
Thanks for the kind words, much appreciated!

I actually played Onyx Rift not too long ago! Loving what you're doing, VERY Secrt Of Mana! <3
Yeah, 8-way movement gets a little tricky. There's some spots in my game, where you can definitely keep moving diagonally while text is being read.
There IS HOWEVER a REALLY easy fix for that, I just didn't deem necessary enough to fix.
To solve this, create a common event, call it "Halt Hero" or whatever you wish, set it to "Auto Start" and tie it to a switch. No code actually has to go into the common event, just need the "auto-event" to stop everything for a moment while you're reading.
Next, when you create an event where you read dialogue, turn the switch you tied to that common event on before the message display, and then turn it off when the message is over. Boom, no 8-way movement during text.

I should probably go back through my game and add that to all the text, just for consistency's sake.

Thank you for bringing this up actually! It's now on my list of fixes.

wouldn't it be better to turn off the switch (s) that handle the eight-way movement in the dialogue and turn them back on when they are finished?

Theia - The Crimson Eclipse

RPG marker 2003 has problems with multicore computers

Theia - The Crimson Eclipse

author=SuperSebbl
Wow. Just wow.
This game is absolutely hilarious. It took me about 50 hours to complete the game and I enjoyed every single second of it, and there were 180000 of them!

I even created a Minecraft skin of Lord Grant and named myself "GrantElenium"... xD

(I don't know if this image gets shown)

...although I absolutely hate Grant/Mishra (it's an asshole... because of reasons)
But still, it's the character I look like the most irl lol.

My favorite character is clearly Nion, because this guy just has to be extremely strong, mentally. Also, I'm feeling really extremely super sorry for him.
Btw I love his exceed-voiceline for some reason: "You should end your miserable existence"
It's just great.

Unfortunately though I missed some Gaia Shards and chests, so I have to replay the game in order to get everything S-ranked. (I'm looking forward to doing this! xD)
When I'm done with the 100% S-rank thing, I will (most likely) write a review to this game and sum up everything good and bad about it. (I need to get some screenshots, etc...)

Now I have a question for you, Lollo, or for everyone else who is reading this:
Where's the Critical Battle / Boss Battle 2 music from? I absolutely love this track but I don't know from what game it is.

Boss Battle 2 is from Resonance of Fate

Skydancer - Completely Custom JRPG ENG

author=EgyLynx
... So nice screenshots! So? Someone still use 2k3?

Yes, but we are dinosaurs!

Everlasting Journey

author=PepsiOtaku
author=LordBlueRouge
I've been following Everlasting Journey since GamingW. Memory Leaks aside, What you have here, has always been pretty substantial man ❤.


Yep! You were the original beta tester!

author=LordBlueRouge
author=PepsiOtaku
Memory Leaks!!


Well I seemed to have fixed the leakages. I actually don't know for sure if it was considered a memory leak, but it seemed to be an issue with my OpenGL plugin, and updating/compiling one of the libraries fixed it (SFML 2.3.2 > SFML 2.4.2 for TDM GCC 4.8.1).

So in addition to being more or less okay with releasing an EJ demo now, I can also release that DynRPG plugin!
Good to know.

Everlasting Journey

author=theloathableone
author=PepsiOtaku
author=hedge1
Frankly, I'm just excited to see work is still being done on this project.


I'm excited that you're excited! I take a lot of hiatuses, but at this point, quitting isn't an option for me!

LOL
I was expecting a new demo XD

Long Gone Days

I use windows 10 pro.

Long Gone Days

me too same error.
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