STATUS

I have a rather solid game mechanic, and an equally good but incompatible game plot. Which should I work on (if I ever get the time)?

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unity
You're magical to me.
12540
I get more motivated on plot, but that's just me. If a game idea I have has fun characters and interesting plot, I get really excited to work on it :D
NeverSilent
Got any Dexreth amulets?
6299
I'd say: Both. Make two separate projects, one focused on the mechanic, the other on your plot idea. In case of an emergency, you can also always try to convey the story idea in non-game format.
In any case, I wish you good luck!
Marrend
Guardian of the Description Thread
21781
author=NeverSilent
I'd say: Both.


<Marrend likes this comment>
I don't think I can work on two projects at the same time, NS. Though I do like the idea of a backup game, in the (highly likely) event that I muck up the main project. So I guess I'll just start two projects and then leave one on hold while I work on the main one...

Thanks for the advice guys

Oh, and just so you guys know... The game mechanic is for a slow-paced puzzle-oriented game. The plot, on the other hand, will only work for a traditional rpg/ dungeon crawler-ish type of game.
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