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Good Places to start if I want to make my own resources
Hello everyone. I have recently caved and bought RPG Maker MV and, while I haven't used it all that much just yet, I'm really enjoying it so far. I have begun working on a small game. While the game won't be big or anything, I'm not even shooting for it to be that long, I am primarily using to work on my writing skills, something I've been working at for almost a year now after doing on and off for year before. As I'm getting back into trying my hands at game development, its got me wondered whether I'm fine with being only a writer and using graphics made by others, or if I would be willing to put the extra effort into learning at least one other skill to help me with my game making. Either art or music... While I still don't known if I'm willing to go that far yet, do you guys have any places that you recommend I should check out to learn either making sprites or music.
If your curious, I'm using RPG Maker MV as my primary engine and have little to no prior knowledge of either spriting or music making.
If your curious, I'm using RPG Maker MV as my primary engine and have little to no prior knowledge of either spriting or music making.
[RMVX ACE] Any Cute monster boy battlers and/or sprites?
It isn't all that difficult to find cute monster girls without even looking, but I'm curious to known if anyone knows where to find cute monster guys. Nothing to specific or anything, just more human looking male monster sprites or battlers. It isn't difficult to find cute(or sexy) monster girls to use in RPG Maker, it isn't very difficult to find cute(and sexy) girls anywhere is it?, but I'm having a lot of trouble tracking down male monsters.
[RMVX ACE] Yanfly Adjust Limit Fix
I have Yanfly Adjust Limit in my game. When I used the note tags to adjust starting values and equipment stats, they wouldn't work no matter how many times I tried. After a bit of research, I saw that it was a problem with the notetags. I saw on Yanfly's blog that somebody made a fix for the script since Yanfly didn't make one, but the site is down. I was wondering if anyone has the fixed script.
[RMVX ACE] Customizable Transformation Script
Hello! I was curious, has anyone made a script that allowed you to not only transform, but customize it like a player character. By customize like a player character, I mean that the transformation's equipment is independent from the character in question's equipment. For example. Alice equips a sword, but when she transforms, she's wielding a spear. I'll go into a bit more detail if this isn't enough information.
Remember your "Dream Game?" How did that turn out?
Hello! I'm sure most of you guys have had a "Dream Game" at some point. You started RPG Maker in order to bring this dream to reality but some were along the way, reality hit. Some people place this "Dream game" in the large pile of things they thought of as a child but just never came to be. Some people were actually able to create that ultimate game. I'm just curious as to how that worked out.
[RMVX ACE] A quick question for my Hyperdimension Neptunia Style
Hello RMN. I have been going over ideas for my Hyperdimension Neptunia style game and I've run into a bit of a problem. RPG Maker 2003 and RPG Maker VX Ace will be in the game as a little sister to 2000 and Ace respectively. However, I have no idea what to do with 95 and XP. Ace(and VX by association) has a lot of support from the developers. I have no idea what to about 95 and XP. They didn't get an update and 95' is so old. Add to the fact that 95' stayed in japan, so most of the information about the engine is long lost within its country of origin. Any ideas?
Making physical copies of your game
Hello RMN. I've been curious about this for a long time, but how hard would it be for an indie developer to make physical copies of their game. I know they do this in japan for things like comiket, so I've always been curious. I'm just talking about making a dozen copies or so, not enough to meet the demands of thousands of people or anything like that.
Do you think Enterbrain has any plans to release a 3D PC RPG Maker
Hello! I was just recently looking through a list of all the RPG Makers. Outside of the fact that I noticed that there are way more then probably anyone though there were, I noticed the RPG Maker 3 for PS2 was among the most unique ones. Its the only one to have 3D graphics. I'm almost sure a few more games in the series have 3D graphics but it got me thinking, will Enterbrain release a PC RPG Maker with 3D graphics. I'm sure they well a some point, but I'm curious to see how long it would take. If it were to be released in the near future, I would expect it to run along side VX/Ace, with resource packs being released for both engines. What do you guys think about this?
Has anyone made an online service made to inform parents about weather a game is OK for their child a lot
Hello! I'm sure most of you notice that games often get a lot of heat because people think that they influence violent actions in a kid. While I don't think this is true, I do know that there are a lot of games that have things in them that should only be explored by somebody of a certain mental maturity. The media is no help with this kind of thing since they always take the worst parts of a game and show them to people who don't know better. Parents don't have time to do research on every game their kid plays and often time gives their kid a game they just aren't ready for. It seems like it would be a good idea for a website or youtube channel to be created by gamers who know about game and can give an explanation so that parents and guardians can decide if the game is right for a kid.
Characters from other games appearing in none fangames
Hello RMN. I played an RPG Maker game that had a bunch of characters from other games all in one game. For the most, it was like the events of their game never happened. When I first saw this, I though it would be really cheesy, but it turned out to be really good. But it got me curious, how do you guys feel about this kind of thing? I think it works if done right, but you got to be real careful.