METAL_KITTY'S PROFILE

I like writing and drawing. I enjoy creating games with a story.
I am currently working on a game called "Angel's Tears".

Sorry if I make any grammatical mistakes, English isn't my native language and I am still in school :)
Saviour: Angel's Tears
When Angel is diagnosed with a serious brain tumor, it is your task to collect as many reminders of you two together to temporary stop her memories from fading.

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(Script Request) Combining actor with variable / Switch party members

Hi everyone, I am working on a RPG maker VX ACE project in which you can choose to switch party members. You can change two party members.
For example:

Ella
Meredith

are not in the team, but Princess Plum and Mitzie are. Let's say the order of the party is like this: Player (You \P), Mitzie (\P) and then last Plum (\P).

Now when you want to switch party members, the game lets you choose between P (Mitzie) and P (Plum). And here is the problem: I made a script that has a conditional branch "Is actor in the party.", but I made one for each party member (see screenshot).

Which means if you want to remove Mitzie, but Plum's script is ahead in line, it will remove Plum, since the conditional branch is true (Plum is also in the party).

Is there a possibility to have a script like "is actor equal to party member (that you selected)" so you can avoid this? This is very important for my game... If I am not clear or if you need more screenshots, just ask! :)

Thanks a lot!
Myrthe


(I know nothing about Ruby.. so I messed a bit around and came up with this:
@actor_id==battle_members_id (If you selected party member 1 aka Mitzie in the example. I didn't work tho..)

(Script Request) Combining actor with variable / Switch party members

Hi everyone, I am working on a RPG maker VX ACE project in which you can choose to switch party members. You can change two party members.
For example:

Ella
Meredith

are not in the team, but Princess Plum and Mitzie are. Let's say the order of the party is like this: Player (You \P), Mitzie (\P) and then last Plum (\P).

Now when you want to switch party members, the game lets you choose between P (Mitzie) and P (Plum). And here is the problem: I made a script that has a conditional branch "Is actor in the party.", but I made one for each party member (see screenshot).

Which means if you want to remove Mitzie, but Plum's script is ahead in line, it will remove Plum, since the conditional branch is true (Plum is also in the party).

Is there a possibility to have a script like "is actor equal to party member (that you selected)" so you can avoid this? This is very important for my game... If I am not clear or if you need more screenshots, just ask! :)

Thanks a lot!
Myrthe


(I know nothing about Ruby.. so I messed a bit around and came up with this:
@actor_id==battle_members_id (If you selected party member 1 aka Mitzie in the example. I didn't work tho..)
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