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Passage of The Hollow Moon
author=Firefly84thanks, Salomon was obviously the only one in the pub I never spoke to :)author=midgeFirst meet Salomon in the pub. Then There will be a new exit south of the market place.
Where do I go after the brother has been kidnapped ?
Passage of The Hollow Moon
Fate Besieged
Final Fantasy: Chaos Demo
author=keeletenebraePersonally I like the size of the second dungeon. I like being able to explore a little bit but a map wouldn't be a bad idea. I have another suggestion, if you are going to make large dungeons what about having a save point halfway through. Take the mountain pass for example maybe have a save point where the player fights the Ochu?
I see. Well in that case I will consider putting in a map to help guide the player through locations. If not that, then I will make adjustments to the locations and cut off the amount there exists so it's less stressful. Or I'll do both.
Final Fantasy: Chaos Demo
author=Noel_KreissAfter you beat the Dragon you need to keep heading south. You are actually not that far away from the end of the mountain pass.
I like got the suprise mid-boss battle with an Ochu, a Friendly Monster yearning for an Ore, and a Dragon Aevis in a chest, but aside of that I have no idea where to go. I spend nearly an hour walking around the dungeon but I feel lost. I kind of wish for a map to be in this game, 'cause even the starting location, a castle, was overwhelmingly large.
Final Fantasy: Chaos Demo
Agree with Noel, there is definitely not enough healing items in the first dungeon. Having said that I persevered and played through the demo. I really enjoyed it and I'm looking forward to seeing more of it. I encountered two bugs, one small the other a game breaker.
1 My characters got poisoned outside the first town. I went and stayed in the inn cured my party but in the first battle after leaving the poison animation? was still present for a second or two.
2 After beating the phantom saber I headed back the way I came. When I got to the next map (with the moogle) I couldn't move but could still access the menu so I had to restart.
1 My characters got poisoned outside the first town. I went and stayed in the inn cured my party but in the first battle after leaving the poison animation? was still present for a second or two.
2 After beating the phantom saber I headed back the way I came. When I got to the next map (with the moogle) I couldn't move but could still access the menu so I had to restart.
Fable of Heroes II: The Dark Ritual
Yea I am trying to find the skates as well if anybody can help me out that would be great :) or whatever it is you need to stop sliding off the edge.
kana's adventure
author=jellei thought the bonus area was ok when i made the comment about the random encounters i meant in the game as a whole it felt at times that i was only taking a few steps before being pitched into another battle but in another way i leveled up quicker and it made the boss fights a bit easier so i suppose it is a bit of a catch 22 situation it is not a huge problem for me personally also meant to say that i liked the idea with the tomes never got the chance to use the cerebus skill is that a summon ? or another stat booost for the player/party ?author=midgethank you, about the encounters in the bonus area, do you want them to be less frequent because the oponents are to powerfull? (i have a feeling they aren't balanced yet)
just tried the demo, looking forward to seeing more of this i like the idea of bonus areas one thing though maybe tone down the frequency of the random encounters just a little bit other than that i like the look of it, subscribed
kana's adventure
just tried the demo, looking forward to seeing more of this i like the idea of bonus areas one thing though maybe tone down the frequency of the random encounters just a little bit other than that i like the look of it, subscribed