OUTCRY312'S PROFILE

I'm 22 years old, just graduated college for Game Design. I focus on narrative design in my games, and hope to begin making games within my own universe!

I prefer RPG's out of all the genres, but love exploration and puzzle games.
Perspective: Extended Ed...
Exploration Puzzle game, spectate the memories to find clues!

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Painted Heart

author=accha
author=outcry312
I was thinking about doing my next review on this game, but since you plan on working on this more and stuff, is it best if I don't? Shall I wait for the future version?
Ah, this game is already done (... well, except for the fact that the rtp tiles poked through when they shouldn't have)! Feel free to write a review if you so wish-- and thanks!


Well I know it's dooonnee, but didn't you hope to improve it in the future? I probably will review it now, but I do remember you saying there were plans to improve the battle system. Or do you mean you are actually done working on the game and ready to move on to a new project?

Painted Heart

I was thinking about doing my next review on this game, but since you plan on working on this more and stuff, is it best if I don't? Shall I wait for the future version?

Our Hero! ORIGINS

author=kory_toombs
Good game so far. I think I might write a review for it when I finish.
Don't understand why tis only has 29 download so far. The images on your game page
look decent.


Dangit, I was working on a review on this :P. Ah well, I'll be reviewing this as well! Doesn't hurt to have more than one, even one right after the other *shrug*.

Perspective: Extended Edition

Haha, that would be interesting. I already have plenty of fun putting together my own levels, but it would be cool to have someone else make one for me to play. I'd have to teach them to make sure they can make a level without any errors, in terms of timing and move events and all of the technical stuff. I've thought about having some community-made levels, but figured I'd have to put the final version of them together anyway. Letting them write it and design it, but I'd put it together and stuff.

I've thought about how cool community levels would be for a while, actually. Didn't think I knew how to go about it. With proper instruction, perhaps someone could put a level together by themselves. Hmmmm... More exciting things to think about but... I've only made one fully complete level so far. The process could still use some fine-tuning, I'm sure, but it's close.

Perspective: Extended Edition

author=karins_soulkeeper
The game seems nice, but is there a download with a smaller file size?
I'm pretty sure the dl right now includes rtp (hence the 200 MB inflation.)
A non-rtp version would be appreciated.


Yes, the RTP was included, as I still used some RTP stuff. I'm working on the download without RTP right now, I'll put it together for you and offer it up there. Thanks for saying something :).

Perspective: Extended Edition

author=nhubi
Yes, I did and I'm looking forward to seeing how you expand this game post Contest. It will be good to traverse more than one mystery and deduce the truth again.


I'll be doing A LOT with this extended version. Ten times the size in fact. I'm looking forward to it as well. Sucks that I can't experience deducing one of these levels myself. I already know what happens! Dangit...

Perspective: Extended Edition

author=d_e_a_d_
Is there a waklthrough by chance? I'm not sure if I'm completely retarded and just missing it, or if maybe it's a bug. I can't seem to find one of the clues, and I've gone over it over and over and over again.

I was thinking about making a page for it. I was gonna wait, but I'll put it up soon. Unless you just want a quick answer? Which clue is it? You can PM me, just tell me which crystal or the hint for the crystal or something.

EDIT: I have added a walkthrough page, phew! Use it wisely ;)

author=nhubi
author=outcry312
I have not heard much else in terms of feedback. Don't be shy :P. For anyone who's played it, what'd you think?

I encourage anyone to speak their mind :).
Actually accha pretty much hit all the points in her review that I would have made via feedback, so I feel like it's already been said. There were a few points that I felt could have been added, but they were actually discussed between you to in the comments on the review, so I didn't feel the need to echo the sentiments.

Sorry, I should have at least had the courtesy to say that I enjoyed the game.

Oh, no need for the apology :P, it's pretty much what I assumed from the silence. Just checking in with people. Glad you enjoyed it!

Perspective: Extended Edition

I have not heard much else in terms of feedback. Don't be shy :P. For anyone who's played it, what'd you think?

I encourage anyone to speak their mind :).

Painted Heart

So I loved this, I didn't actually notice many issues with gameplay during my playthrough other then the health one. I was more focused on getting used to what moves go well when. The enemy switching was missing something though, I admit.

However, I'm just impressed that you evented it successfully. I was working on one before this contest, that's why, but I just wish I had a programmer to do it. Which is what you hope to do so :P. Definitely a system I approve of, you guys should definitely keep working on it and using it. The strength and weakness equation is genius, when I think with my game design college brain. Having an element weak to everything but one, and an element weak to only one. Definitely a lot of potential. You got your difficulty curve good in there as well, I think.

I liked the 2d set up with the level design and applaud the game's custom resources. So uhhh

You have my vote for the IGMC! :)

Perspective: Extended Edition

Not that we don't already have enough comments about this but one more point I wish to make is: My computer thought Skype was a threat. This kind of thing happens a lot.

It wouldn't let me run it, so all I had to do was exclude it from the block. I have Malwarebytes Anti-Malware.

On another note, I'm totally starting the intro work I've been meaning to do now. I took a break yesterday, played some Sly Cooper 2 and Starbound(got invaded by penguins with army hats dropping from an alien saucer and lost and therefore took a break from that too). So yeah, I got a proofreader, I'm just going to simplify what needs simplifying first. I'm also thinking to add some more conversations during the level. There are moments when a group of people would go from one destination to another not talking, and while I meant for that(focusing on when they HAVE to talk), it couldn't hurt to add a little something while they're walking I think. If I have time!