OUTCRY312'S PROFILE

I'm 22 years old, just graduated college for Game Design. I focus on narrative design in my games, and hope to begin making games within my own universe!

I prefer RPG's out of all the genres, but love exploration and puzzle games.
Perspective: Extended Ed...
Exploration Puzzle game, spectate the memories to find clues!

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The Layers of a Desktop Background

So I was thinking of sharing my desktop to the world, and well... Dudesoft's topic made that final push for me to show you guys the glory that is my desktop.

Ladies and gentlemen. This is a glorious, momentous day. Welcome to my art gallery! A college sophomores prank-turned running gag/inside joke! Let's start, shall we?

WARNING: I reduced the size(except I forgot the batman one, left it the way it was. Lazy), however, this will take some room. I'm hiding them to help you guys out. ;)

Section 1: The Prank Stage

It began as a prank. I leave my dorm room for some classes, and a bunch of friends think it's funny to do this. This prank was their biggest yet, and they had to make it subtle. This is the beginning, friends! Let's start with my favorite initial, subtle ones.


Man, these first two were brilliant XD Clementine, no!



Section 2: Not So Subtle.. and kind of bad

So I know it happens now. But they keep going, and... not so subtly either! Unfortunately, these are there worst ones... at the same time. Ah well, putting them up anyway! There's some good stuff here ;).



This one has been updated. He forgot to keep the "eshrek" but... ah well. The head used to be worse, trust me.


Section 3: They're getting better!

They started to get better. Went back to improve some, made more. They ran out of potential desktop pictures of mine(I still have plenty, a lot actually) but started bringing in more!



They really wanted to capture the expressions in the original picture. They thought about context when they did this! Brilliant stuff.

They started to reference things I don't even care about!(I don't play Persona. I will some day. Maybe Phoenix Wright.






Super Smash Bros was coming out on 3DS, so...



Oh, and by the way: Professor Layton is sooooo fricking great!


So yeah, they have not worked on them for a while now. Maybe weeks. But here's an in-progress one:

A kingdom hearts one ;)
That Kasumi one above and the Colossus one is to be improved I think?


Ah well, that's that! Man, I hope you like Shrek references cause... that's what spawned the whole thing, really. Anyway, that's my desktop!

Help with Event Problem

I'm making a game that requires all events on the map to be activated and run their movement code and stuff. But when I'm a certain distance away from events, they don't activate until I get close enough to them. Makes sense, probably reduces lag.

HOWEVER, I'd like to disable this. You see, in my game the player walks around an environment, all on ONE map(per level), and will explore. All events on the map should be doing their movements, displaying text above their heads, no matter where the player is, it's key to my gameplay.

So does anyone know of a way to make it so events activate and continue custom movement paths, no matter where the player is?

Rpgmaker VXACE is what I'm using by the way.

Indiegogo Campaign Announcement

Hello all! It's been a while since I've done anything with this community. My brother Seiromem has been pretty active with you guys, there's been some good stuff on this site. Time to contribute! I've come to share my current project. It's an RPG, one that I shamefully tried to make in two weeks during a competition here. I've been through a year of college so far after that, and for the summer, I hope to fund this project and work on it!

https://www.indiegogo.com/projects/seamus-the-ruined-tower-single-player-story-driven-rpg/x/7660523

I decided I wanted to focus on game making over the summer and chose this quick, short RPG, maybe 5-10 hours of gameplay, maybe more, to work on. I've started this campaign in hopes to get some funding, any funding, to help me. I'm going back to college, my second year, at the end of August, and needed some money. So why not start making games now?!?! And so the campaign has started!

I've got a couple friends on board to help. I got a composer and an artist! I'll be the designer and writer, and I'm using as of right now some Yanfly scripts as we aren't really programmers. Credit to Yanfly, because it'll help me make the game I want to make!

Check out the details on the RPG on the Indiegogo page, I just made it live today! After the RPG is done, I'm releasing it here on this site. Check it out! Any help from you guys will be very appreciated!

Importing Tileset problem in VXACE

I've decided to use a Celiana tileset, and imported it into the editor, and set it up in the database. But there is a weird passability problem I'm running into. I've set the building section tiles to an X, but when I play I'm still able to walk on everything. The passability editing doesn't seem to be working? I'm using VXAce, and I'm sorry if you can't visualize what I'm talking about. I've already tested walking on the wall with passability off AND on, and no matter what, I still walk on top of the wall. Does anyone know why this is happening? It's just this tileset it seems, the default tileset works just fine! I need this tileset to work before I continue on with the game.

This is where the tileset I got is from: Tileset

Making a game download

I have my testers so I can test the beginning of my game. Just my testers. I got that part down, but when I went to put up a download, nothing will work. How do I make the download so it actually works?

Custom Character Sprite Question.

I made a character sprite and face and put it in the resources. But it won't select the whole graphic. How do you make the selection big enough to grab the whole graphic.
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