OUTLANDER145'S PROFILE

I'm basically into making movies, but as of lately... I've focused my attention to an RPG maker game I've been making. It's a remake of a Japanese NES horror game. No big deal you may say? Well, yeah, it isn't. But what about it? Well, unlike other people out there, I actually have the patience to rotoscope with real people. Be sure to check out my profile on YouTube, which is the same as my name on here, and I'll be sure to give swift response to whomever wishes to speak to me.

And a caterpillar system... Wonder where I'm going with this?? Yes, you guessed right. E-helper begging. Considering if you can help me with a dynamic caterpillar system, it would be greatly appreciated, and you'll have proper credit. It all boils down to credits. Everyone likes a mention every once in a while, right?

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Help w/ ladder minigame (die hard arcade style)

I only find this site that much more active than RPG Maker Resource Kit. In any case...

http://rpgmaker.net/users/outlander145/locker/LadderMiniGame.zip RPG Maker 2003

Can anybody tell me how, if I/you mash the left and right keys incessantly, (although that's not a likely thing) that the hero won't end up veering off to the right/left due to phasing? Unfortunately, for the hero to jump between ladders, the phasing must be on, but then there has to be a point that the phasing must turn off. Add to that, the hero must take a slight pause to be damaged and move one step down, to indicate his being hurt by the elevator. Don't worry, the thing's only a meg. I just CAN'T figure it out! This feels so unrefined!!

'Kay... let's see what I've done already... I've tried halting all movement, but that essentially screwed everything up. I've tried turning the phasing off immediately at the moment you get hurt by the elevator, but there's still a split second you can walk to the left or right. I forgot the rest of what I've did, I've tried all kinds of shit all day, and it still has a split second that you can either move right or left, phase through, and either get frozen in the scenery, or continue walking up. It's that, or making a jump only to be hit by a moving elevator. Then the split second is during the moment you're being hurt, which is WEIRD, because you shouldn't even have control over your character during a "move hero" event. Just what is up with this?
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