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a 2.5d explorer/horror game about NEURAL-9, a memory disease that spreads via eye contact

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[Game Over] Cheesecake Mafia

author=pianotm
It's not a big logical leap though: the discussion is really there. Why would Ratty mention it if he was the butter spreader?

It is a logical leap. Odd described a conversation so vague and common I could describe two places where /you/ had it with him. Ratty didn't think of those times, he thought of that one conversation he had on slack yesterday, and he somehow identified it as nearly an "exact quote" from himself despite only getting a sentence of paraphrasing. As butterspreader, he brought it up so he could deploy that "scum is on slack" theory.

You are correct when you said the butterspreader (or someone on scumteam) is paying attention to slack if only because Ratty is scum and paying attention to slack.


@Odd: Can you go through your message line by line and see if anything matches from your conversation yesterday? I'm willing to bet there are some verbatim quotes from Ratty in there.

[Game Over] Cheesecake Mafia

author=InfectionFiles
it's possible ratty and odd are a team.

Very unlikely. This plan fell apart because Odd thought the message came from piano. The scumplan was for Odd to realize "Ratty said those lines in slack yesterday!" which allows Ratty to attack YM. But instead Odd thought it was from piano. Ratty screwed up and carried through with the original script despite the misidentification. If Odd was in on it he would've been the one to suggest slack and he would've pointed out Ratty.

[Game Over] Cheesecake Mafia

piano, go back and reread this thread since today began.

The only one whose mind jumped to "it must be slack" is Ratty. Despite Odd saying nothing about slack, despite Odd only describing his PM with that vague description, despite Odd thinking that you were the author of the PM... Ratty concluded that the PM included a near exact quote, from himself, of an unrelated chat on slack.

No one's mentioned that Frogge's slipping up on slack or anything else of this. I really, really hope you're not scum, piano, because that would mean you signed off on this plan.



@Gourd it's probably coincidence. There's no way the butterspreader could know the poisoner's target. If the butterspreader told Frogge to pick a target, it must've happened last night, by which time it would be too late for Frogge to change targets. Also why would they send you a PM if there was a 50/50 shot you'd be dead. Did the PM mention poisoning?

[Game Over] Cheesecake Mafia

(also happy birthday)

[Game Over] Cheesecake Mafia

piano: Ratty saw a one=sentence description of the message that Odd received. Odd said it was encouraging him not to complain about uselessness and that he reminded the sender of how he used to be or something to that effect. Odd concluded this message was from you.

Ratty instead concluded that this message contained an "almost exact quote" of himself, from slack, and that therefore mafia must be on slack, and that therefore YM must be mafia. He was confident enough in his reasoning to demand YM to show up and defend himself.

I concluded Ratty knows way too much about that message than he should.

[Game Over] Cheesecake Mafia

@Frogge yes, that's why Ratty's saying "mafia would have to brick stupid to target LockeZ if I was scum, guess I must be innocent!" when just last game Ratty and I shamelessly killed people that suspected us and weaseled out of it with the Princess Bride defense.

@Ratty
Ahahaha I think I know what happened now -- you pasted your lines from slack into the message but Odd mistakenly thought it must be piano, because he recognized the tone but not the lines. Either way, from his description, I see no possible way for you to be able to say so confidently "those are my lines!" when even Odd thinks they came from piano and has only provided a one sentence summary.

You said YM was the only one of those players on your suspicion list (but you'll "keep an eye" on Cap) and therefore it MUST be YM. That's the conviction behind "Start talking!" ?

https://rpgmaker.net/forums/topics/21148/?post=757275#post757275
You bait Liberty here by saying "shouldn't we go back and check what LockeZ was up to?" and happily conclude that you must therefore be innocent. The town way to handle this is "LockeZ posted that screed on me yesterday, mafia's probably trying to frame me, you can't reason about it one way or the other." Not to loudly wonder about it instead of doing it yourself.

[Game Over] Cheesecake Mafia

Liberty I don't think piano would need to scroll back to see his own conversation with odd haha

[Game Over] Cheesecake Mafia

Ratty, the slack thing is useless. One the off chance you're town and thought this was a good idea, it's not. This isn't the only time piano's said something like that, you have no idea what the text of that PM was except for odd's one sentence description (which you have no idea is Odd's paraphrasing or not) (which leads me to believe you already knew the text and were waiting to unveil this great slack reasoning tool). And you chose YM out of it, randomly. He's done nothing this game but whine about IF requesting that he not get modkilled. I haven't seen YM on slack since he banned that annoying PM guy a few weeks ago. You know he's not ever around as well as I do. I'm guessing you're attacking YM specifically because he's a strong player, and possibly because IF is your partner and both of you going after me looks bad. This is a bad reasoning device for a ton of reasons and you arbitrarily pulled a target from it as well with a "start talking" degree of confidence.

#lynch Ratty524

This is on top of your forgetfulness of LockeZ (so you could play "scum would never say that" defense), passive response to IF's callout (implied you were "retarded") and aggressive response to Liberty (called me "a butt"), and town-LockeZ's previous drama stuff reasoning. Common as it is, that "I don't buy it" line I think is straight out of my dramatized reaction to Kloe last game as well too haha.

[Game Over] Cheesecake Mafia

@Liberty: tell you what, when I get home, I'll run the simulator with and without bad chef from our current scenario. Common sense would tell me he's helpful, but if I'm wrong, I'm wrong. LockeZ's death in no way clears Ratty. That's such dubious reasoning. Ratty and I pulled it over YellowMagic last game. I could quote LockeZ's Princess Bridge junk from that game, but scum knows their nightkill will be analyzed.

@Ratty: he also had that conversation on the forum, either in this game or the bacon jam topic, I'll defer to piano on that one. I love how Odd's vague, one-sentence summary is all of a sudden ALMOST AN EXACT QUOTE OF SLACK though. I also love how you somehow forgot what LockeZ's actions yesterday were despite your longest post of the day being a point by point rebuttal of LockeZ's longest post of the day. Care to clarify?

[Game Over] Cheesecake Mafia

Oh come on Frogge, because town loses faster. Killing town is always a negative thing. The only reason I'm okay with you potentially taking out town is because you're also potentially taking out mafia. It's the same reason why vigilantes help town, day 1 lynches help town, etc. Yeah you might hit town more often than not but every hit to mafia is devestating.