PSY_WOMBATS'S PROFILE

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a 2.5d explorer/horror game about NEURAL-9, a memory disease that spreads via eye contact

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Liteventure: I wanna be the hero

-Fighting endless hordes of casual encounters!

Destiny Chronicles (a League of Legends rpg / visual novel)

My spanish is terrible but this looks fun as hell, looking forward to a DL.

Trick, Treat, or Die: The Children's Crusade

author=Kombosabo
How is this online?WTH


are you using destiny patch?


Yup. In retrospect I'm not quite sure why this game needed to have online play, but, there it is.

Super Toaster X: Learn Japanese

Weird. The pixelwork looks fantastic, but the gameplay seems pretty run of the mill and the concept feels gimmicky. Definitely weird. Hoping to be surprised though.

Earthless

Interesting. Looks like some screenshots and some other stuff were taken down -- is there any Sword & Sworcery stuff left? Liking the cobalt forest maps.

divergence

author=DarchanKaen
Hi!
Its awesome game (i think) and awesome choose of programming language (seriously, i love Java), but i have one big problem: on game start (game.jar or exe-file) after intro cinimatic ("moonbase"), game is shut down.
I currently update my Java to version 8.40, but problem still live.
Can you help me?
Anyway, thanks!


Hi, thanks for the error log. There's a bit of OpenGL setup that needs to take place in order to render the world transition effects, and it looks like your machine doesn't support that exact format. I'll change it a more widely-supported format next release so hopefully you'll be able to play. Will update when it's out. Thanks!

divergence

I'm not sure what's up with the infinite fragging but I made a few tweaks in 1.01 to try to mitigate the problem. The lag is probably a result of super-rushed coding to get the special effects in. I'll look at making some performance improvements now that there's not as much deadline pressure.

author=Max McGee
this was made with JAVA?? the hell?


Hey, this is a programming-language-judgment-free zone!

SaGa 4: Masters of the Demon World

author=Bugfragged
I'm executing this game on Linux Mint 17.1 right now with Oracle Java 8 (set to default). Unfortunately, directly executing a jar by double clicking or right clicking treats the home folder as the current directory, which causes an error. Running the jar via shell script bypasses the error.

This is all I needed to put in the shell script, which is then placed in the SaGa4 folder.

#!/bin/bash
java -jar game.jar


Some bugs I found:


Thanks for the bug reports, just put them in the issue tracker. For next release I'm looking into making an actual launcher for the game to get around that sort of Java problem, and I've seen similar junk on other platforms as well. Glad you were able to solve it.