PYRODOOM'S PROFILE

Bleh. Weee... it's Julie. Woo. Yay.
SMBX designer
On technical hiatus(barely posting but still around)
SRW2: Yoshi's Archipelag...
More Islands = Better

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Level Design

Is the classrules site down? All the pictures in the first part and the links in the second part don't work. :(

Double tap to dash

Question: What is the "Mode Play" conditional branch switch for? Is it useful for anything? You don't mention it at the beginning of the tutorial

Change is good. Summer Retrospective.

Looking over old articles after the experience that was me making that damned thing, is entertaining at the very least.
Still, I'm shocked someone actually got a tiny bit of good out of Fire Woman, though it could also be sarcasm, or a joke of some sort which even still I feel like I'm laughing.

Read on another article that they thought I was some troll and, I guess it wouldn't be too farfetched to say.
After all, outside of SMBX events, it looks like I disappeared.
Say some dumb stuff, make a shotty game just for the reaction, get people riled up, then leave when its not funny anymore? Certainly sounds like a troll.

And if the Fire Woman portion was intended to be serious, though, I'm no genius either.
Fire Woman was made immediately after the ban for me being too young was removed, I was into Yume Nikki at the time, and I basically made the game in two days or so within the week period games were to be worked on and submitted if I remember correctly, and then moped the rest of the week for the shitty reception that I didn't know at the time it honestly deserved.

Was just looking over articles and stuff when I found this. Interesting indeed.

Making 3D Games in Lite-C - Part I

Does anyone else know any 3D graphic programs that work with SED, since the MED link is broken?

Changing Screen Tint Based On HP

Whenever I start the game, you know, testing, it starts out with the tint meaning the character is dying, or close to it. I chose a grey color, you know, dark grey as if your vision is fading as you die or something, but it doesn't seem to work. :(
Could I get some help over here?

Luchi-chan's Lighting Tutorial.

If I use a lighting overlay, what should the normal opacity be so it doesn't look like the sun is literally on the planet? In other words, so that the light isn't too bright. I forgot who I got the overlay from, but I am using Mac tilesets, along with this overlay, if that helps. I don't have a picture of it. I also found that one of the settings should be "add" since sub turns the light black, and normal doesn't make it transparent at all. So yeah, if that helps you help me.

Double tap to dash

I wish I didn't start a new project on RPG maker 2K.
It's very limited, and I mean VERY limited. I can't find tutorials. I want to do my Shadow game, but what's the point if I have to keep restarting over and over! Plus I just got the midis for it, so having to start over would be a real pain! I want this system, but I don't know if it's working. It doesn't seem like Shadow goes faster when I double tap, or triple tap, but it feels like it's working, in fact, I think I thought Shadow looked like he was going SLOWER than he was supposed to for about a few milliseconds!
I guess 2K and 2K3 aren't as close as I thought, RPG maker 2K3 clearly made some fixes, and I screwed up with my choice, and unless I quit, there's no other way to get around it.

SMBX: Screen Sides and YOU

I have never had trouble with screen-wrap before, so I don't think this would be an issue, but when you were speaking about screen-wrap and offscreen exit, I was getting extremely confused.

Quick Guide for Random Dungeons

Me and my dad used the dungeon generator quite a bit in some of our games. My dad was making a DnD game and he used the dungeon generator for the world map and alot of the towns, plus he made ladders that go up and down the walls, he needed some things to block the player from going up incorrectly though.

Then I used the Dungeon Generator in Sonic Humans, and in Marble Zone's dungeon(each level was a dungeon), I put lava all around the area so you would only have the outer ring of rooms.

Video tutorial of how to make a cave in SMBX

Now, how about cave levels instead of just cave areas...
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