S4URR'S PROFILE
s4urr

1603
Heavily inspired by Final Fantasy and Persona, I like working in games myself from time to time. Creating characters and their motivations is my cup of tea.

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Warm Prism Review
First of all, thank you a lot for your review! I didn't expect a review for Warm Prism today of all things. This really made my day.
I'm really glad that you enjoyed the experience, I'll treasure the "Warm Prism’s here to send you positive gay vibes" part forever. And, yes, the biggest problem is the translation. None of us is a native speaker and we've always worked with what we know plus online resources, so there's that. Now, that dialogue is totally f* up. Obviously I wrote that quickly and didn't catch it before uploading it.
The fact that you liked the visual indicators for the characters. Actually, I haven't played a lot of visual novels, maybe just two or three, and I simply thought that having a visual cue when your answers matter would be a great way to lead the player throughout a game which main objective is to be fun and chill. Michelle's route would have been near impossible without a bit of help for a lot of players, and I didn't want that.
Finally, there's actually a proper Linux version, and while opening the game may be a bit confusing because you have to search through various folders, I could make it and run the game without problem. I got scared when you mentioned there wasn't.
Again, thank you a lot for the review, and I'll take some time when I can to fix that horrible typo that you posted. <3
I'm really glad that you enjoyed the experience, I'll treasure the "Warm Prism’s here to send you positive gay vibes" part forever. And, yes, the biggest problem is the translation. None of us is a native speaker and we've always worked with what we know plus online resources, so there's that. Now, that dialogue is totally f* up. Obviously I wrote that quickly and didn't catch it before uploading it.
The fact that you liked the visual indicators for the characters. Actually, I haven't played a lot of visual novels, maybe just two or three, and I simply thought that having a visual cue when your answers matter would be a great way to lead the player throughout a game which main objective is to be fun and chill. Michelle's route would have been near impossible without a bit of help for a lot of players, and I didn't want that.
Finally, there's actually a proper Linux version, and while opening the game may be a bit confusing because you have to search through various folders, I could make it and run the game without problem. I got scared when you mentioned there wasn't.
Again, thank you a lot for the review, and I'll take some time when I can to fix that horrible typo that you posted. <3
15 Years of RMN
author=Delsin7
5 hour gam done! If you wanna know who the characters are/see more of Malice, play Legends of Perren- Task of Malice! All 5s are in the Sideventure, can you find all the secrets?! They're in plain sight.
EDIT:
Tweaked some balance numbers a bit and re-uploaded, should make physical attacks more useful and one spell more efficient.
I think I found a bug:
The chests containing the Sword of Light and the Power Suit can be opened each time you enter the map where they are.
Super Mario Death Row 2: Shroomshank Redemption
L Is for Love
author=KrumpazoidCount only the number of flower trees in the courtyard (making the player count each pixel would be ridiculous xD).author=s4urrIs it based upon the amount of pixeled flowers upon each tree and plant within the house, or simply based upon the number of yellow plants and trees rather than the tiny flowers themselves? I only ask because I couldn't get 4 x 1 to work for the yellow plants when basing it off of the number pots & trees. I'm sort of an idiot when it comes to puzzles tbh lololol.
Have you downloaded version 1.0.5 or above? If that's not the case, there's a new hint that tells the player that yellow flowers should be multiplied times 1, and you have to guess the times you have to multiply the white flowers and the red flowers respectively. The small trees that appear in the courtyard matter.
Don't hesitate to ask me again if you can't guess the solution, this puzzle is really infamous and I admit I could have presented it better.
So, if there are 2 yellow trees, and you have to multiply the number of yellow trees times 1, the first digit would be 2.
Don't worry about not guessing the puzzle, really, a lot of people have gone through the same problem. Others figured it out instantly, though. It's not important. Even if I couldn't help you with my explanation, don't hesitate to send me a PM so I tell you the answer. What I love about my game is the story, so you getting permanently stuck here would be a waste.
L Is for Love
author=Krumpazoid
Even after studying the Botany book's hint, I still do not understand the courtyard puzzle. Are we only supposed to add up one flower's # at a time or combine the number? Idk, the code is confusing for me. Can you give me another hint??
Have you downloaded version 1.0.5 or above? If that's not the case, there's a new hint that tells the player that yellow flowers should be multiplied times 1, and you have to guess the times you have to multiply the white flowers and the red flowers respectively. The small trees that appear in the courtyard matter.
Don't hesitate to ask me again if you can't guess the solution, this puzzle is really infamous and I admit I could have presented it better.
Commonplace Book
Thank you a lot! I was confused because I thought it was on YouTube.
My game has also been updated with several bug fixes and some hints in one infamous puzzle, so it may be worth to update.
Version 1.0.5
My game has also been updated with several bug fixes and some hints in one infamous puzzle, so it may be worth to update.
Version 1.0.5
Commonplace Book
Commonplace Book
I myself added a download in my gamepage where I fixed some bugs (version 1.0.4), but I left version 1.0.3 in the event download in case I wasn't allowed to update it anymore.
L Is for Love Review
Thank you a lot for your review! It makes me really happy to read these things!
I'm really glad you liked the game, and thank you for showing me bugs and problems you found. I'm satisfied with the fact that you liked the story overall, as it's the thing I loved doing the most.
The book puzzle that killed you so many times has been the biggest debate in the developing process, as some friends found it too difficult and others found it really easy, so next time I'll do something to make some things clearer.
Again, thank you for the review!
I'll fix the bugs you mentioned when I can and will make an update.
I'm really glad you liked the game, and thank you for showing me bugs and problems you found. I'm satisfied with the fact that you liked the story overall, as it's the thing I loved doing the most.
The book puzzle that killed you so many times has been the biggest debate in the developing process, as some friends found it too difficult and others found it really easy, so next time I'll do something to make some things clearer.
Again, thank you for the review!
I'll fix the bugs you mentioned when I can and will make an update.