SLIMEBORGI'S PROFILE

I'm just a guy who enjoys pixel art and 2D games.(I like 3D also)

I've always wanted to make a game and now I'm trying to do so. Still don't know all the ins and outs of RPG Maker, but what I do know is this...

It can be a great game engine given to someone with an imagination!
DQ Gaiden: A Starry Lege...
GBC Style Dragon Quest Fan game

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Looking for Helpers

Hello, I'm currently looking for the following:

-Testers for either of my games
-A Spriter who is skilled at imitating others styles. (My style of course)
-An idea pitcher (I get idea block real easily and enemy ideas I just love to hear.)


I'm currently working on a Dragon Quest Fan Game and plan on starting another game that'll be 100% custom graphics/music/etc(It's called TEST for now). I plan to start this in the summer.

I'm only looking for help to speed up the development and that will also factor in if I decide sell this game or not. (backers/helpers/testers/etc would get it for free)

From my custom game:
I had created an enemy sheet. I plan to redo most if not all of it (again....)

Early tileset

Screen of a section of the city (changed)

Mugshots for my custom game. The characters will look very anime/manga style particularly more Shonen styled.

Item Graphics


(Most of this has been edited)


Note: These are things I can do on my own, but I figure someone out there would like to help make a game!

So send me a PM if you'd like to help. These positions are for free as of now, but they can become paid. I have to get progress on the custom game done along with seeing it's initial response.

You may also reach me at
roco_loco1@yahoo.com (it's a extra email of mine, some people checking out the site may not have an account here)

[RMVX ACE] Group Enemies and Attack all animations?

Hello,
I have two questions.
I've been looking around, but haven't had much luck.

1st Question:
Are there any scripts or is there a way to group enemies in a troop by type?
Say for instance you have 3 slimes and 2 bats, when you select the attack button it shows them as 2 distinct groups.
3 slime
2 bat
Attacking the group randomly has the player hit one of the monsters in the group while using a hit all move or skill will hit everything in that group.
(Like in Dragon Quest)

2nd Question:
When you use a skill that targets all the enemies it does them all like back to back instead of letting each animation finish (only for non screen animations). I'm wondering if there's a easy fix for this and where to look in the standard games data to do so. (I assume it'd be like adding a pause in between each animation)

Hello!

I go by slimeborgi. I'm a roaming pixel artist!

I'm currently using RPG maker VX Ace to produce a Dragonquest fan game in the GBC style. It'll feature custom sprites/monsters/weapons/cutscenes/spells while utilizing GBC DQ resources also.(music,sprites)

This will be a free game! I've got videos of gameplay and various elements found in the game. I own nothing that is Square Enix, Toriyama's, or Birdstudios. I'm going to release a short 4-5 hour demo on this site by the end of the month!

I'm also configuring RPGM VXA to run more akin to DQ/EarthboundZero so expect an opensource game where you can make your own fan rpg games that play more like DQ!

I also plan on making my own game using said opensource using all custom everything! That'll start this summer.

To check out the games I'm developing check out my youtube channel.https://www.youtube.com/channel/UCHn_OSHayRJ1Jg9Dgj1Wnjw
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