I am CashmereCat now.


Twisted baubles replace my brain and I am toxic yet nice. There's a lot to me, but also not a lot going on up there, they say. PM me because I love attention, I do interviews, I do reviews, I do stuff. Here for the long haul. Gotta hustle.

I'm working on whatever I'm working on, and I love RPG Maker games that aren't traditional RPGs. Puzzlers, interactive stories, but nothing too abstract that'll weird me out. Just give me a polished gem and I'll stare at it for days, marveling at the way the light reflects just right, inner inflections, potato top pie.

I want to make games with you.



Suzy and freedom

So hyped. 7 days until the drop. Cannot be more excited.

The God of Crawling Eyes

Wow, man. This is amazing. Really looking forward to downloading and trying it when it's released.

The Drop

Hey Deltree, just started playing your game The Drop, will possibly *drop* a review, and have currently *dropped* a couple of hours into this thing although it will probably be many more.

What I like about this game is the ability to create your own custom stories. This game is a roguelike, but with a lot more flavour than usual (and considerably better graphics than your usual roguelike bothers to put in). The sheer depth of this game is impressive, especially for RPG Maker but the uniqueness of the game as a roguelike is impressive even of itself (no RPG Maker qualifier).

One of the stories I created within an hour of starting is that I wondered what would happen if you chucked a fire dust at a skeleton. Obviously, it lit the area around the skeleton on fire, and sent them chasing after me. I used my confuse spell on them to make them go away. Also, I threw some purple liquid at a Fih'Jik refugee and it says "it has taken a liking to me". It now follows me around as my personal little sidekick. He started fighting a bird creature for me but he died so I killed the bird.

This game gives you the opportunity to create a story of your own. It also has the opportunity to consume all your time. Thumbs up, and I probably won't pursue a review until I've spent some considerable hours on it. Then I'll come through with the interview (one day). Cheers and keep doing what you do.

Epic Monster Dungeon Explore! 2

Aaaaaaand this is still one of my favourite RPG Maker games of all time. I return to this when I lose sight of what real gameplay is.

The Drop

It's a pity I'm so busy lately otherwise I'd play and review this game, as well as finish that interview that I requested of Deltree. Don't worry Deltree, I haven't forgot about you!

Seven Mysteries

I thought this was on Hiatus and all of a sudden it's completed. Yippee! When are we going to get a download link?


So I just want to say I'm downloading this game right now, and it's a sizable file (276MB), which I'm guessing includes the hefty RTP bloat (I don't need any of that). It might be nice to provide an option for those who already have RTP if that is the case, but if it's that size without the RTP then I would be malevolently surprised. I guess it's worth it to support the fellow developer. Let's play your game Adonkadonk.

Pom Gets Wi-Fi

Made with RM2k3 with the goal of being the happiest, least scary game ever made on that engine. Vibe-wise, I was going for a mush between The World Ends With You, Chibi-Robo, and Nintendogs. It is cute, bright, and obnoxious.

Frick that dark ending is dark as hell though.

I gotta agree Craze, the aim of this game wasn't to be a stunner gameplay-wise, or even story-wise, but the vibe of this game is so strong and distinct, a rarity in rpg maker games. The very fact it's unique and has got beautiful art sets it above most other RM games.

Seven Mysteries

I liked the red room. Please keep it at least a little bit red. Maybe down the saturation a *little* bit, but otherwise it brings across dread pretty well.