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thedjt
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Graphic Designer, Artist, Terrible judge of character, can't tell a spoon from a ladle.
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Grimms Demo Released! Everyone decides to panic!
Grimms Demo Released! Everyone decides to panic!
Thanks to some wonderful testers I've got a list of the things that I'll need to fix.
--General spelling/grammar errors.
--The Wolves guarding the treasure chest northwest of the "You're going the wrong way" sign don't disappear after you kill them.
--On the east side of the human town, where the dog is, you're able to walk right off the grassy 'cliff' and onto the sand
--The Bloody dog bit
--The "Call Masters" option in the Menu doesn't do anything.. Yet.
--General spelling/grammar errors.
--The Wolves guarding the treasure chest northwest of the "You're going the wrong way" sign don't disappear after you kill them.
--On the east side of the human town, where the dog is, you're able to walk right off the grassy 'cliff' and onto the sand
--The Bloody dog bit
--The "Call Masters" option in the Menu doesn't do anything.. Yet.
RGSS Script battle systems.. just don't seem work.
Subsequently the man who wrote that blog has been fired. I'm pretty 80% sure he meant January.
Demo is so close to finishing I really wanna make sure it caps around an hour of gameplay to make it worth the time of downloading and to get into the story enough for the player to make a grunt of approval.
Demo is so close to finishing I really wanna make sure it caps around an hour of gameplay to make it worth the time of downloading and to get into the story enough for the player to make a grunt of approval.