Good point. Though I should probably note that the placeholder maps and all the eventing is already done on them, so I don't know if that makes a difference.
I spend about 9 hours a day on the computer and have arthritis from all the times I've broken my right arm (I'm right handed). One of the biggest things that helps is doing simple wrist strengthening exercises and taking breaks. Your best defense is a good offense!
Thanks! I'm trying to make my dialogue more raw and emotional. I've been reworking all the dialogue in the game, and this is my favorite scene so far. He's a real classy guy and I feel like this scene shows that side of his personality perfectly.
I've said it before and I'll say it again, I don't really like RM games, but everything you're doing with this is everything I wish I was able to do with my game, the maps, the lore, the menus, everything. This easily stands to be the best RM game out there once all is said and done. Can't wait to see more of it!
Thanks, the demo is of the VX version. While I liked the Takentai battle system in that one better than the battle system I have in the Ace version, the Ace demo will be much better and more involved. Promise!
I like the way the gauge looks too, it matches the scenery. shorter and rounded might be ok, but I really like the way this one looks.
Can't wait for the new release! Like I said before, with the mapping errors fixed and more balance with that one enemy (which I think you made easier or something, I don't remember, ha), this will easily bump my review up to 4.5!
Ah, then credit to Miracle as well!