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This has probably been asked a thousand times but...
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This has probably been asked a thousand times but...
I really appreciate the feedback, so thank you all!
I was worried about the tilesets in VX but knowing there is a way around it, pushes me more towards VX.
As for FMV sequences, that may be the wrong term for what I'm talking about. I guess I meant more of a cutscene. It's pretty crucial to my game so before I buy RPG Maker I want to be sure that I can do it.
I was worried about the tilesets in VX but knowing there is a way around it, pushes me more towards VX.
As for FMV sequences, that may be the wrong term for what I'm talking about. I guess I meant more of a cutscene. It's pretty crucial to my game so before I buy RPG Maker I want to be sure that I can do it.
This has probably been asked a thousand times but...
This has probably been asked a thousand times but...
Hey everyone, new to the community, new to rpgmaker, long time programmer.
I've been working on a game for a while now. I've put together a rough version of the battle engine, lvl engine and all that good stuff. Character, fiend and plot development have been going great, but I have one huge problem.
I don't know what to make the game in. I've tried c++ and directx but figured the process was too overwhelming and I've read good things about RPG Maker so I figured I would ask this community for some help.
I'm sure a lot of people are working on similar projects, but I want to make a game in the style of the SNES Final Fantasy games. By that I mean battle animations, ATB, FMV sequences and similar graphics.
My question is what would be better for this, VX or XP? I've read good and bad things about both, but I feel like VX sprites work a little better for what I'm doing, but XP's programming engine is better.
Any help is appreciated as I hope to buy RPG Maker as soon as possible to get started on the next step of my game.
I've been working on a game for a while now. I've put together a rough version of the battle engine, lvl engine and all that good stuff. Character, fiend and plot development have been going great, but I have one huge problem.
I don't know what to make the game in. I've tried c++ and directx but figured the process was too overwhelming and I've read good things about RPG Maker so I figured I would ask this community for some help.
I'm sure a lot of people are working on similar projects, but I want to make a game in the style of the SNES Final Fantasy games. By that I mean battle animations, ATB, FMV sequences and similar graphics.
My question is what would be better for this, VX or XP? I've read good and bad things about both, but I feel like VX sprites work a little better for what I'm doing, but XP's programming engine is better.
Any help is appreciated as I hope to buy RPG Maker as soon as possible to get started on the next step of my game.