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CHARACTER AND COSTUME DESIGN IS FACKING HARDDD GAAAAH

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Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5177
What're you having trouble with?
The... uh... thinking of a design part? T_T

Sorry, I don't really know what I'm doing enough to articulate it. It's probably not something that someone could verbally help me with anyways. It's like, if a guitarist asked "how do you not play the wrong notes all the time?", there's not much you can say to him other than "practice/git gud".
pianotm
The TM is for Totally Magical.
27719
Dude...

Step 1: go to your local news stand/Barnes & Noble/whatever-the-fuck-big-box-book-store-is-nearby, and pick up an issue of Crash Magazine (Now this is going to be pricey because it's imported from France) and an issue of Vogue France (Again, painfully expensive, but it's way better than the U. S. edition). Also, check out some photography mags that focus on fashion.

Step 2: Study.

You'll discover that fashion isn't just the latest clothes, but bizarre creations that designers make because they've deluded themselves into thinking they're geniuses.

COSTUME DESIGN IS FASHION! ERGO, STUDY FASHION!
There's formulas n stuff you can follow

Also if you have goals and objectives with this character, or an idea of their personality, it becomes easier to think of ways you can potentially express that personality
Ratty524
The 524 is for 524 Stone Crabs
12896
author=PentagonBuddy
Also if you have goals and objectives with this character, or an idea of their personality, it becomes easier to think of ways you can potentially express that personality

^Definitely this

I mean, the fashion mag bit is helpful, but the core idea of designing a character is telling an unwritten story about that character through their appearance. Once you have that core down, the rest becomes a matter of how much detail you want to add, polish, etc.
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5177
One thing to remember is to look outside of what we usually see in entertainment- humanity offers a really wide variety of shapes and sizes, but many designers only stick with a few. (I have a collection of different faces and body types; if you're interested, I can share that.) Age difference is also really cool- so many stories just stick with "teens and maybe young adults" and ignore that people can do things from childhood to past retirement age.

After coming up with the basic stuff, this is a core part of my costume design method. (Well, that, and several physical books of costuming history.)

I also tend to do a lot of brainstorming based on themes, as Penta suggested. It's also cool to try to use the design to give hints about the character's background, job, etc.

...perhaps I should start a topic on this in CC. :Ia
kentona
I am tired of Earth. These people. I am tired of being caught in the tangle of their lives.
20742
have you tried a lot of belts, zippers, and pouches?
slash
APATHY IS FOR COWARDS
4010
author=Sooz
...perhaps I should start a topic on this in CC. :I


Ahh, that'd be cool!

I'm not really a design whiz, but... for the most part I just try to match outfits to a character's personality. I design mostly based off modern fashion, so it's not too too complicated. I started following a couple fashion accounts on Twitter, and I save all the best outfits I see in case I need some ideas later!
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5177
Here we go let's talk about making fictional people
author=pianotm
Crash Magazine


Hmm... somehow, I don't think this is what you meant. ;P
But, yes, I have taken a gander now and then at "high fashion" for inspiration. tbh, I find most of it either way too ridiculous, or just honestly kinda bad. Like, a lot of these clothes have all kinds of random cuts and angles and patterns and really just look a fright to me.

author=Sooz
this is a core part of my costume design method. (Well, that, and several physical books of costuming history.)

I do actually have this book, which is nice enough to not only have the drawings, but also point out where the drawings are confused or inaccurate.

author=kentona
have you tried a lot of belts, zippers, and pouches?

I'm too lazy to draw all that shit.


This is all great advice (Penta's link seems especially handy), even if it's not anything new to me. Maybe I'm, to a degree, whatever the visual equivalent of tone-deaf is, or maybe I just really overestimate how "naturally" any of this may come to the pros. It actually would be pretty cool to see someone who's been at a while take a character they've designed and show you how they got to that final look, going through all the previous designs and such. Granted, I haven't actually tried Googling for something like that before, so maybe some instances of it already do exist.
pianotm
The TM is for Totally Magical.
27719
Noooo...that wasn't the Crash Magazine I had in mind. There are other French fashion mags available at news stands. People say what they will about Paris fashion, but it is the most progressive right now.
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