STATUS

In that weird place where your game is almost done but you have trouble estimating how much longer it'll take

  • unity
  • 10/06/2015 03:12 PM

Posts

Pages: 1
slash
APATHY IS FOR COWARDS
4158
Ahhhh yup! When I got to that point with Résumé, I basically set myself an end date and said "this is when I'm releasing this", which helped a lot. Do you have a list of what you wanna get done and what needs like, final-pass polish?
unity
You're magical to me.
12540
Yep yep! Sure do :D

It's still hard to pinpoint how much time is left, as my time to work from day to day can greatly fluctuate, and I have trouble estimating how much time each thing will take me ^^;;
slash
APATHY IS FOR COWARDS
4158
Yup, I have that same problem with my day-to-day schedule, haha. It's the curse of trying to sneak gamedev in between work and sleep :P Good luck! I'm psyched to play it :)
unity
You're magical to me.
12540
Thanks, slash! :DDDDDD
Marrend
Guardian of the Description Thread
21781
I largely suspect that I specifically overestimate how much time I actually need so that I can "surprise" myself with how "quickly" I get things done. Though, if things do end up getting done within the prescribed window (give or take a few days), I can still feel good, because I made an accurate prediction!
You also have 5555 makerscore, which is more interesting to me than it should be!

G-good luck with that gam though~
Sooz
They told me I was mad when I said I was going to create a spidertable. Who’s laughing now!!!
5354
Intergammak 5555
unity
You're magical to me.
12540
author=Gourd_Clae
You also have 5555 makerscore, which is more interesting to me than it should be!

G-good luck with that gam though~


Yeah, I guess that is pretty cool! XD

author=Sooz
Intergammak 5555


Pfffft :D
Pages: 1