VISITORSFROMDREAMS'S PROFILE

Hello,

My name is Daniel, I am an Australian animator and film maker living in the Australian outback.

Currently working on a game called "Shooty and the Catfish".

You can check out my animation and game work here:
https://www.youtube.com/user/VisitorsFromDreams

You can check out my gaming channel here:
https://www.youtube.com/user/Gerkinman
Flatwoods
Something mysterious has landed in Flatwoods.

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Catherine and the Spirit World

As someone who has made 2 GBC-style games in MV I love what you have done with the engine to get the look you have. I'm excited to see how you have handled the combat menus.

Hero's Realm: Heroic Edition

author=LordBlueRouge
author=Sgt M
All jokes about this game's development hell aside, maybe a devlog or blog post on where things are at and what needs to be done might help you steer it back into the right direction???

I was under the impression things were pretty far along; just don't want to see all this work go to waste. And remember that there's no shame in putting out a call for help.
+2♥


+3♥

Hero's Realm: Heroic Edition

I'm just popping in to say hello and man, this game still isn't out. I want to see those fancy effects I did a thousand years ago in action. :(

Shooty and the Catfish: Fully Reloaded

author=PsiSteve
Hey, I just wanted to leave a little message saying how much I loved this game. I just beat it and had such a great time. The art style and enemies were top notch, colorful and extremely creative. The music fit every location with a somewhat disturbing? vibe. One major thing I took from this experience was how much I loved talking to EVERY npc when in a lot of games that gets tiresome. Not here, though. I laughed hard at so many rooms filled with goofy characters going crazy.


Well, thank you very much! I took as much time as possible to make the game as "me" as possible. It's kind of just a big goof really. As for NPCs that was more because I'm not a fan of the way a lot of NPCs in RPGs are just used for either lore dumps or worthless filler, I find it tends to make me not bother to interact with them. By making each one talking giggle-worthy nonsense I feel like I am at least incentivizing people to interact with the world.

author=PsiSteve
My only complaint is I wanted more lol. I got hooked around the second chapter and couldn't put it down. I know I sound like I'm being overly nice, but I had a great time. I suck at reviews that's why I'm posting this little thing here. Anyway, I can't wait for your future stuff. Keep up the great work.


While Shooty and the Catfish might be over I have other games planned in the same world so the story isn't really over yet. I'm just glad you had a good time, it's always nice getting feedback however it's delivered.

author=PsiSteve
*is forever scared of opening trash cans now because of chickens*


Literally Australia's version of a mimic. I get them in the yard sometimes ha ha.

Shooty and the Catfish: Fully Reloaded

author=PsiSteve
This has been on my must play list since I loved the old demo ages ago. I'm desperately trying to finish my own game, so the wait of playing this is killing me.

*deletes my game progress just so I can play this*


I can guarentee that it will take up 5 hours of your life that you will never get back, haha.

Shooty and the Catfish: Fully Reloaded

author=calunio
I just want to say that being able to save in the first second of the game was a huuuuuuuuuge plus for me.


Im glad the game has atleast one thing going for it, lol.

Shooty and the Catfish: Fully Reloaded

author=zDS
You better not change that error!
I thought I had but I must not have hit save. Ah well, it gives it personality I suppose.

Shooty and the Catfish: Fully Reloaded

author=kory_toombs
*episodces -spelling error in description


Yup, that sounds like something I would do ha ha. Kinda surprised theres only one typo.

Shooty and the Catfish: Fully Reloaded

author=Cap_H
Hype! I'm always interested in your next move and this one's more than interesting.
Extra hype for having Agent Ape on board!


Got those next gen ray traced graphics now! And yup, Ape did 5 tracks for the game!

Soma Union

author=zDS
author=visitorsfromdreams
Make this in Game Maker so I can play it on my damn Switch. >=(
Figure out an easy transition to that and I'll be game


I was thinking if I can can get the key skeleton parts of an RPG working in GMS I would happily share those files around for people wanting to make the jump over so they can build off it.