VISITORSFROMDREAMS'S PROFILE
visitorsfromdreams
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Hello,
My name is Daniel, I am an Australian animator and film maker living in the Australian outback.
Currently working on a game called "Shooty and the Catfish".
You can check out my animation and game work here:
https://www.youtube.com/user/VisitorsFromDreams
You can check out my gaming channel here:
https://www.youtube.com/user/Gerkinman
My name is Daniel, I am an Australian animator and film maker living in the Australian outback.
Currently working on a game called "Shooty and the Catfish".
You can check out my animation and game work here:
https://www.youtube.com/user/VisitorsFromDreams
You can check out my gaming channel here:
https://www.youtube.com/user/Gerkinman
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Brainstorming battle system ideas inspired from other games
You can always look outside of RPGs for inspiration.
My game has a big focus on consumables in combat, ammo for weapons etc which cost money, as such choices have to be made on which encounters the player will use resources in. It was inspired by Resident Evil 4. I like the idea of trying to reinterpret systems from other genres into RPGs.
My game has a big focus on consumables in combat, ammo for weapons etc which cost money, as such choices have to be made on which encounters the player will use resources in. It was inspired by Resident Evil 4. I like the idea of trying to reinterpret systems from other genres into RPGs.
Nandee's Pixel Shop
Your animations look really nice, your particle work, in particular, is cool (I can see how you did it and some might call it cheating but you have the timing spot on so whatever). I really like the anticipation on your large monsters swipes too.
RPG Maker MZ!
Misao Category Review
Screenshot Survival 20XX
author=Momeka
Doors!
So smoooooooooooooooooth.
author=Kaempfer
@visitors:
I only have two thumbs to put up, but you get them both
but also "you're" is a word
Anyway here are some more screens from Moonsong, a game that uses 80% ripped graphics:
S T E A L T H minigame
more sneaking around, less minigame
One day I will learn to use the right you're but it is not this day haha.
Your assets might be ripped but those map layouts are tight!
Screenshot Survival 20XX
author=Momeka
The character design is so good!
It's funny when I was working in animation my designs were considered pretty generic but bringing them over to the gaming space they are viewed as being pretty fresh. I'm glad my works found a home in the indie space.
author=Jpratt
You took a lot of creative feedback on this project and it's paying off. The randomness of enemies and characters is fantastic. Above all else though, I am jealous of your sweet battle screen. Well design, much good.
The battle scene has its issues (one of the plugins used stops me from being able to set up encounters with more than one enemy for some reason) but overall I'm really happy with it, especially considering where it started.
Shooty and the Catfish: Fully Reloaded will no longer be a commercial release.
author=Tau
Such a fascinating choice after all the work you've put into this. Why not just release it cheap & if issues arise that aren't game breaking I'm sure people would understand a wait to fix them. Hell Bethesda does it annually & at a much higher price haha. Game looks incredible though, congrats on it all!
I'm not sure, it just doesn't feel like me I suppose. I'd rather have people coming to my patreon and paying for the source files than having them buy the final product for some reason. I guess I just find that side of things more interesting. With the absolute oversaturation in the indie market at the moment, including in indie RPGs I feel like having it be free is a point of difference that might help it get more attention as well I suppose. Thank you for the kind words. :)