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Musing and Progress 2/13/2014
Musing and Progress 2/13/2014
I'll only question Remiel (from the 2nd screenshot)'s portrait. His style is quite different from the others, bearing barely contrast visible outlines. Is there anything particular about it? Just a matter of consistency.
Beach Scenery Simulator 2014
Brain Overdrive
You're not alone there, yuna21. I prefer low numbers, even as small as Kingdom Hearts 1 (Sora's HP are around 18 in level 1. In KH II his biggest Max HP is 120, first time playing is 20, attainable only by unlocking. Can you imagine? A 21st century's Action RPG still use very low numbers?)! I don't like those 5 digits like in MMOs. Honestly, number digits are purely a matter of preference. They do give different feels, though.
Talk about low numbers, one of the reasons I LOVE Phantasy Star Online 2 is that the game still keeps low numbers like the good ol' days, not following the (free to play) MMO trend. 1000+ Max HP is considered ultimately high for the game :O. The bosses, though, do hold up millions of damage in contrast of the players.
Those ideas of yours isn't that hard to script, At least, for me :P Special for that side effect thing, I'm not a fan of that stuff :( I prefer things simple. It's okay if that one is really designed to have the side effect, but, not generally. That'll be a hassle.
Talk about side effects of potion drinking, it reminds me of a skill from a Touhou fighting game. A certain bunny-eared character can chug up potions to buff herself up. Chug too much and she'll explode, literally. She's not hurt, however.
Talk about low numbers, one of the reasons I LOVE Phantasy Star Online 2 is that the game still keeps low numbers like the good ol' days, not following the (free to play) MMO trend. 1000+ Max HP is considered ultimately high for the game :O. The bosses, though, do hold up millions of damage in contrast of the players.
Those ideas of yours isn't that hard to script, At least, for me :P Special for that side effect thing, I'm not a fan of that stuff :( I prefer things simple. It's okay if that one is really designed to have the side effect, but, not generally. That'll be a hassle.
Talk about side effects of potion drinking, it reminds me of a skill from a Touhou fighting game. A certain bunny-eared character can chug up potions to buff herself up. Chug too much and she'll explode, literally. She's not hurt, however.
Progress Report XVIII: Detailing Ghembo's prowess and more.
@dyhalto:
That's what I intended. The gist is the Chaos Sniper is where he aims carefully then bring chaos in one shot. Silent Assaulter is where he silently and quickly eliminates one target in a flurry of shots.
I'm sure that I've balanced the game in the latest patch, and the simple shadows is the default setting. And if you mean I should eliminate the shadows for good, I'd say no. I mean, look at this:
See the difference? Their position will be biased with the lack of indicator of where they are: shadows! The shadows in this game is 10% eye candy; It needs shadows more than one can imagine. Will it be easy to play
without any hint of shadows below them?
@orochii:
Google Translate. What do you expect?
And thanks :).
That's what I intended. The gist is the Chaos Sniper is where he aims carefully then bring chaos in one shot. Silent Assaulter is where he silently and quickly eliminates one target in a flurry of shots.
I'm sure that I've balanced the game in the latest patch, and the simple shadows is the default setting. And if you mean I should eliminate the shadows for good, I'd say no. I mean, look at this:
See the difference? Their position will be biased with the lack of indicator of where they are: shadows! The shadows in this game is 10% eye candy; It needs shadows more than one can imagine. Will it be easy to play
without any hint of shadows below them?
@orochii:
Google Translate. What do you expect?
And thanks :).