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Padona Remade 8-23-2013
Requesting Spell Animators
... I'm more to sprites than high-res CGs that of rtp animations. I have my hands full too. Sorry :P
Status Update 8-14-2013
Ditto the 2 above. Yeah, good to know that you're still working... We do worry about you (and this project) :(
Do you want more Astatine Adventures?
Nutshells: Guarding
I played too much Monster Hunter games and its clones (God Eater, PSO2, etc) :P. Guarding proves to be butt-saving in most cases in action games. In PSO2, just-guarding and parrying saved my character so many times, as it nullifies any cost!
In most turn based RPGs, defense / guard command feels like only a mere addition. Only halving the damage for yourself while sacrificing your turn doesn't feel worth it in most cases. So yeah, that's why Cruna Aktrid's guarding works like that.
In most turn based RPGs, defense / guard command feels like only a mere addition. Only halving the damage for yourself while sacrificing your turn doesn't feel worth it in most cases. So yeah, that's why Cruna Aktrid's guarding works like that.
Nutshells: ST/SR/SP
No, it will recover regardless by the end of turn, except fallen unconscious. Or have I made it won't recover while KO?
Nutshells: ST/SR/SP
I did mention that it doesn't apply yet in the current demo. Or did my wording wrong? If I did, sorry for the confusion :(
The current demo items still cost merely 2 AP. But future releases will cost 5 AP or more. Waiting means by end of cycle (turn), but ST/SR/SP recovers too slightly by that way.
The current demo items still cost merely 2 AP. But future releases will cost 5 AP or more. Waiting means by end of cycle (turn), but ST/SR/SP recovers too slightly by that way.
Nutshells: Encounters
Introducing: The Party Menu
Personally I don't like too large parties. Though with the huge cast for this game, this is more than welcome :)