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screenshots07.png
It looks pretty fancy for a battle. Care to spoil us the game's battle system concept? It's a part of the gameplay, afterall ;)
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Yes, in my country's language it does mean star. Just the illustrator's little joke, using another crew's name.
Fantasia_3.png
Hmm, looks far more proportional than the ones in play. I do suggest using a consistent styles for things.
To note, I haven't played your game here. I only judge based on the screenshots and those drafts there :p. I find drawing the rough design first is very helpful. Oh, try to not be afraid to draw a different angle... might be the best to draw new frames from scratch than only altering joint parts... just, from my personal experience :p.
But those bald portraits, do you plan to attach different hairstyles for her?
To note, I haven't played your game here. I only judge based on the screenshots and those drafts there :p. I find drawing the rough design first is very helpful. Oh, try to not be afraid to draw a different angle... might be the best to draw new frames from scratch than only altering joint parts... just, from my personal experience :p.
But those bald portraits, do you plan to attach different hairstyles for her?
Menu.png
ScreenShot04.png
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@phlim2:
So, no weird / new mechanics or stuff to make the battle system more unique? Or is there any weird concept for the combat?
So, no weird / new mechanics or stuff to make the battle system more unique? Or is there any weird concept for the combat?