WZACKW'S PROFILE

Working on Monster Garden, a short game about exploration and monster friendship.
Monster Garden
Short, sweet game about walking and talking with monsters

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Standards for Crediting Plugin Creators?

I'm releasing my game on Steam next month, but what are the standard ways to credit people for plugins? Traditionally I would add a text file (and I guess I will for itch.io) but people buying the game through Steam would never see it...

Do most people add a credits screen to the game accessible from the main menu, or just add a small blurb at the bottom of the Steam Store page?

Best Plugin/Way to Handle Simple Title Animation

I want to make the image below scroll from left to right behind the logo, the menu, and the sprites below play looping animations.







I have been searching online all day, but I can't find any plugins that let me set up my own animations like this. Playing a video would work, but loading a video feels excessive for such a simple title screen.

Can anyone recommend the easiest way to handle this? Which plugin/approach would be best?

Thanks.

[RMMV] Save Menu Images (48 x 96 tall sprites appearing weird)

I use character sprites that are two tiles tall in my game, so the spritesheets have unusual dimensions and appear weird in the save file images on the save/load screen. How can I adjust the size of the image it uses so that you don't see cut-off characters like this?



Thanks for any help!

[RMMV] "Flying" Character-Events Above Everything Else

I have a dungeon set up like a fake side scroller, and I want to have birds flying back and forth in the foreground.



As far as I can tell, there is no way to make an event "fly" across without making the tiles passable, but then the player would be able to walk across the sky, too, which would ruin it.

Are there any plugins to make events move across impassable tiles? Am I missing something obvious?

Thanks in advance for any help!

[RMMV] Varied Walking Animations

I've been working on walk cycles for the characters in my game, Monster Garden (demo on RMN here).


I want to have as many different forms of movement as possible (not just standard humanoid two-legged walking), so I'm going for variety.

Each is four frames long. Do any stand out as too clunky, awkward, and/or ugly?

Looking for general feedback. Thanks. :)

@_monstergarden

[Edit: There are now Mac and PC versions to download at the link above, or you can just play it in your browser here]
[More Edit: Updated the pic with Mr. ( ͡° ͜ʖ ͡°)'s hand and pink Foofter's back.

Hi! Earthbound-style game on a Mac

Hi, my name is Zack and now that RPG Maker is out for Macs, I'm putting my pixel art skills to the test to make an RPG. Should be short, I just wanna see how it goes. In the colorful, bizarre style of Earthbound.

Here are some characters I made for a game jam one time and might use for this game:


I'll be back with questions and updates later! Thanks :D
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