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# This is an ongoing project! New content and weekly development. #

"Enter a world of vengeance and redemption in this turnbased-RPG, inspired by norse mithology.

Play as Sven and Nadya. After their village is ravaged by fire and betrayal, they embark on a quest for justice, grappling with their own traumatic pasts along the way."

Meet Sven, a young hunter from the peaceful village of Freya's Rest. After witnessing the brutal massacre of his hometown, he clings to the only person he knows with all his might, determined to shield her from a world of relentless violence that seems never-ending.

Meet Nadya, once vibrant and full of life, but now finds herself drowning in the aftermath of the massacre that ripped her family away. She's adrift in a world where she feels utterly defenseless and impotent against its cruelty. Clinging as a shadow to Sven for protection, she struggles to find meaning amidst the chaos. However, amidst her despair, a glimmer of hope emerges as she discovers an incredible power hidden within herself—a power capable of unleashing destruction upon the world, though it comes at a price too steep to bear.​

"Discover a world where not everything is as it seems, and trust is a rare commodity in the face of deceit and violence. Join Sven and Nadya as they navigate through treacherous landscapes, facing formidable foes and uncovering dark secrets hidden beneath the surface."

// I'm developing this game inspired by the dark fantasy genre and exploring the emotions that main characters have. I want to reflect the evolution of characters trapped and displaced in a cruel world. Every update aims to deepen the immersive experience. //

I am gradually striving to develop the best story and gameplay possible, inspired by my favorite JRPGs from decades ago. If you believe in this game as much as I do but there's something you don't like about it, I would appreciate it if you leave your suggestions in the comments.
I am actively interested in improving every aspect of this game. -

Latest Blog

Devlog April 17, 2024

Devlog April 17 2024: Today is dedicated to testing and experimenting with new character designs, menus, and a new scene, available for the game...

all inspired by the classic pixel art style reminiscent of RPG Maker 2000-2003 or Dragon Quest.

...And slowly developing an own unique art style soon.
  • Production
  • 5 of 30 episodes complete
  • artifex_immortuus
  • RPG Maker MV
  • Action Adventure RPG
  • 02/24/2024 06:02 PM
  • 04/17/2024 10:47 PM
  • 01/01/2025
  • 2304
  • 3
  • 9

Posts

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Thank you very much! I appreciate that! ヾ(≧ ▽ ≦)ゝ
The alpha 0.1 trial version with the latest content in development is now available for download. For those who want to test the game's progress. Thank you all for playing! I appreciate your support and comments! (ノ◕ヮ◕)ノ*:・゚✧
alpha 0.1 version bugs fixed. I'll try to create a discord channel, or twitter, something to publish nightbuild or weekly updates without worrying to spam anybody. ≡(▔﹏▔)≡
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