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Blog #3 - Nathaniel Balthier

  • Dezz
  • 09/25/2012 07:21 PM
  • 1466 views
So, yeah. Hey guys.

Some of you may have heard about my new current project known as "Nathaniel Balthier." For those who haven't, it's a game I'm working on using VX ACE, as I believe it's a much more diverse engine to use.

You may have noticed that the main character shares the same name as the main character from Sacred Remnant, too. This is because the character from Sacred Remnant was like a shadow of the idea for Nathaniel Balthier; a side-story, if you'd like. Not in the way that they connect or intertwine, but in the way that I could use the character and show what his personality is.
So, although this game is technically "cancelled," the initial project isn't. I would have posted the first chapter of Sacred Remnant which lasted three to four hours, but my uncle reformatted my laptop the other week so I lost literally everything on my hard-drive, and the game was not on my external. It's unfortunate that I lost all the work, though it opens up the chance for better ideas and the like.

So, to finish off this blog, I am going to state a little about the differences with the projects.

Firstly, I've changed the battle system back to side-view, as in my opinion it's the system I myself prefer.
Secondly, the story is completely different, along with the characters other than Nate.
Also, I'm adding in a special feature I thought of where each character has their own unique skill for the map, such as "Jump" for Nate, where you're able to jump to ledges that without the skill would seem impossible, unlocking new treasures and areas, or "Solve" for Samuel, where you're able to take on puzzles. Each skill will have it's own "Skill Lv." which levels up every three of your levels. As they level up, the ability increases, such as "Jump" is able to reach farther distances and "Solve" is permitting harder challenges to be taken.

That's all I'm going to mention about the other game, as this is generally just a blog explaining the cancellation of Sacred Remnant, though I hope it's good enough.

Thanks to the 18 subscribers, and thanks to everyone for the support!

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Hey to you too, Ama. T_T
(How awkward would it be if one of the moderators were called Nathaniel and saw your post?;D)
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