THE LATEST

Building RPG Maker Events Challenge!
Deep within the panic of IGMC, I came to realize that other than within the throes of gam mak, developing a game, we don't really have ways to practice Game Design and building events. So I thought of this challenge as an idea!

Join in the fun and see if you have what it takes to complete the various eventing challenges presented - and maybe learn a few things while you're at it!
So Jelly! Week 3
And now week 3 is nearly complete! The theme is Red Pepper Jelly and you have less than day left to review a game to win a Red Pepper Jelly achievement worth 15 makerscore. The deadline is July 20th.

So Jelly! is a weekly review event running through July
Game Length and Maintaining Player Interest
  • Sooz
  • 07/14/2015 04:36 AM
So, game length.

Why do people feel like they need to make games longer than a full day? Should most games even need to take more than a single afternoon? What can devs do to better wrangle their scope creep? In a similar vein, how do you maintain player interest in the starting levels?

Have an opinion? Share it, and check out others' opinions on the subject, too!
So Jelly! Week 2
Week 2 is nearly complete. The theme for week 2 is Grape Jelly and you have 1 day left to review a game to win a Grape Jelly achievement worth 15 makerscore. The deadline is July 13th.

So Jelly! is a weekly review event running through July
Engalia: The Wager - New Version Added
  • Sated
  • 07/13/2015 01:20 AM
I've added a new download for this game. Most of the changes made are aimed at balancing the battles so that they're more difficult than they were in the previous version, but there also some other changes thrown in for good measure. Most of the changes that I was hoping to make are discussed in this blog-post, but I'll give a quick run-down of the changes here.
Her Nightmare: Rage Quit Review
With the term rage quit in its name, you'd think this game was either an online multiplayer first person shooter with a lousy, toxic community, or something born of of a kaizo mario hack. This game falls under the later, but only to a very small degree.
Think Before You Remake...
  • Addit
  • 07/05/2015 02:16 PM
Ever since that glorious day at E3 2015 when Square-Enix showed off to the what seemingly impossible and ended up announcing a remake to one of their most beloved RPG’s of all time in Final Fantasy VII for the upcoming PlayStation 4, everybody lately around here has been caught up in something that I like to call “Remake Fever”...

Instat Out
The latest round of statistics are up and ready for your joy, disgust, sadness, fear and anger. (We are regular Emotion Lords here 'round these parts!)

2401 games now with a download ready for you to play! I hope you're not busy. Final Fantasy: Legend of Balance far and away generated the most discussion last month.
Summoner of Sounds Chapter III
  • Happy
  • 07/03/2015 02:46 PM
Chapter III: The Dark Ages

You are a journeyman, a Disciple of Sound and you have been tasked to solve a series of mysterious disappearances of Sound in the Realms of Melodies by the Regal Musicians Network.

Your journey has brought you to another new Realm where the Sound has disappeared. You grab your instrument and begin to summon the Sounds...
Ethereal Escape - What's going on?
Welp, since I've only ever made one, I thought I'd put together another little blog post to talk about what I've been working on.

Graphics
As you know, I was nearly finished with the demo when I decided to give the game a graphical overhaul. Although it's coming along slowly, I feel it was very much worth it. I am so much more satisfied with the aesthetic of the game, and therefore more motivated than ever to work on it. I feel like it's all finally coming together.

So Jelly! Week 1
The theme for week 1 has been revealed: Apple Jelly. Review a game this week to win an Apple Jelly achievement worth 15 makerscore. The deadline is July 6th.

So Jelly! is a weekly review event running through July
Summoner of Sounds
  • Happy
  • 06/23/2015 08:00 PM
Here is a recap of the entries submitted for the event series' first chapter: Light of Heart.

Songs composed by Kunsel, Calicer & Lucent_Aurora, Ylmir, @anoraxofficialmusic, Merlandese and Trihan. Host voice: Liberty. Production manager: Happy.
A PLEA: DON'T MAKE YOUR FIRST GAME A TEAM GAME
  • unity
  • 06/23/2015 12:00 AM
Hello everyone! A common occurrence I see around RMN a lot is the "Newbie Looking for Team" thread (And not specifically wanting to join an existing team, either). Instead, they have this great idea for a game, but have never made one before, and they want people to step up and volunteer to do all the things they aren't good at yet, usually asking for a composer, a spriter, an artist, a mapper, and sometimes a writer, too.

These threads almost always ultimately fail, with no one stepping up to volunteer their services. Why is that?
SNEWS #24
A newsletter - RM2k3, store, SoS, MOG, Backlog, perceptions, Unreal, Unity, unity

Summer is right around the corner... and here I am stuck inside writing a newsletter for a small niche community in the shady corner of the internets. C'est la vie.
Best of Blogs
This is a new series of bi-monthly articles to show off the best blogs that I've seen over the course of a fortnight.

Often, when searching for a blog, article or review to show off in the What's Written spot, I'll find that there is a lot of great content on the site.
Usually I have to pick just one thing to show and I try to make choices that exclude those games which already have high traffic or aren't quite as interesting as others. This is a pity, because in the blog area, particularly, there's a lot of great stuff put out that doesn't get seen. Thus, I decided that this series of articles needed to be made.
DS RESOURCE PACK REVIEW
This is a video review of the DS Resource Pack. The DS Resource Pack is extra content which can be used in RPG Maker VX Ace. This pack is priced at $29.99 and can be purchased in the RMN Store! The DS Resource Pack is a great value. It includes a huge assortment of tile sets, songs, and characters.

Want to know whether to buy it or not?

Statistic World
Like a dinosaur I have come lumbering into RMN and finally posted the latest statistics. (Velociraptors have feathers!) We have 2390 games now with a download.
MIDGAL: A major update!
  • Trass
  • 06/06/2015 06:33 AM
So it's been quite a while since I put up the game here. It's time for some actual updates!

I recently contacted a friend of mine who has years of experience in programming, so we are going to stop developing Migdal in RPG Maker Ace and will move on to Unity instead. This will open up a whole new possibilities for us.
Summoner of Sounds Chapter 2
  • Happy
  • 06/02/2015 04:17 PM
Are you feeling light of heart? Are you satisfied with the Sounds you summoned for the light-hearted Realm? Do you feel the challenge was kind of easy, or do you feel that you need to take a breather? Well, no time to ponder - the next challenge is here! It's time for action! Start your engines!
THINGS THAT MAKE COMBAT BORING + SOLUTIONS
You may have seen it before, both in bad RPG Maker games and in bad commercial RPGs - all the battles (or most of them) bog down to hammering the enemy and restoring your HP as needed. Some games even go a step further and cut down the second part, making you mash through battles.

While it's not the best-written article about combat design, there's some good ideas here. Jump into the comment section to discuss them and add your own recommendations!