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To Do and Have Dones

  • Daria
  • 01/25/2013 02:05 AM
  • 294 views
My "traditional oldschool" game is slowly turning into a nonlinear sandbox. But hey, at least it's looking pretty.

Anyway sat down at work yesterday and made a check list of all the things I'd like to have done before releasing a playable demo. But First the have dones.

Have Done
Maps - 42 (includes 5 exteriors, 1 small cave, and 14 completed buildings)
Fog Overlays - 8 out of 42
Map visible enemies
Side view battles
Day and Night cycle
Message box skin
Battle Scenery - Woods & Cave

To Do
Visible Game Clock
Battle Sprites - May need help on this one
Fog Overlays - all 34 of them ugh.
Mapping - Academy interiors (I have 1), Weapon Shop Interior, and Church Interior
Menu System Overhaul
Ambient Animations - Roaming NPCs and Wildlife
Code "Level up" training system
Plug in missions, jobs, and Side Quests