Didn't watch all videos yet,so I'll comment later.
Just want to give a small info about some stages:
There are some references to other german games in this game. For example the stage "Duesterburg Caves" refers to the game "Unterwegs in Duesterburg", which is a very popular RPGMaker project in Germany, made by Grandy. In that stage there are also the main characters of his game used as decoration.
Also the last stage "Velsarbor Plains" was entirely made by Lachsen (including some sprite work), who you might know as the creator of the Velsarbor Game Demo. He also helped me out in this game with some decoration stuff like the christmas hats for the characters.
€dits:
#Part2:
Yes, teleporting right into an enemy was really bad design. Thats why I added invisible tiles to block enemies in the sequel, so that could no longer happen.
It's funny, while watching I feel like taking this old game, editing those flaws and just releasing a new version. Maybe for this christmas I will do that, not recreating it, but editing a little, so just keep pointing at annoying things ^^
(...)
Having thought that over, hey that's a good idea.
I'll make an edited version of this game (like call it a Special Edition) and release it this christmas.
So I'll watch for things that annoy you in the videos and change them if possible.