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Let's Play Parts 1-5

  • Oblic
  • 03/24/2012 03:26 AM
  • 1339 views
This game SHOULD be much shorter, unless I leave in the excessive deaths..

Part 1


Part 2


Part 3


Part 4


Part 5


The next batch will be here over the weekend!

Posts

Pages: 1
Didn't watch all videos yet,so I'll comment later.

Just want to give a small info about some stages:
There are some references to other german games in this game. For example the stage "Duesterburg Caves" refers to the game "Unterwegs in Duesterburg", which is a very popular RPGMaker project in Germany, made by Grandy. In that stage there are also the main characters of his game used as decoration.
Also the last stage "Velsarbor Plains" was entirely made by Lachsen (including some sprite work), who you might know as the creator of the Velsarbor Game Demo. He also helped me out in this game with some decoration stuff like the christmas hats for the characters.

€dits:
#Part2:
Yes, teleporting right into an enemy was really bad design. Thats why I added invisible tiles to block enemies in the sequel, so that could no longer happen.
It's funny, while watching I feel like taking this old game, editing those flaws and just releasing a new version. Maybe for this christmas I will do that, not recreating it, but editing a little, so just keep pointing at annoying things ^^
(...)
Having thought that over, hey that's a good idea.
I'll make an edited version of this game (like call it a Special Edition) and release it this christmas.
So I'll watch for things that annoy you in the videos and change them if possible.
Oblic
Once a member of RMN, always a member of RMN!
1937
HAH! Wow, I'm honored that you are taking so many of my "suggestions" to heart! I will continue to point out things that might be improved, but the enemies that eat your face after you teleport were about the worst of it.

I should be recording the next batch later today. I think I figured out why the sound is so... unruly. RM games are just EXTREMELY loud, and the sound from the game dominates my microphone. I recorded a different game (I'll be uploading it later) and I didn't have to edit the sound to be heard.

Anyway, thanks again for the comments!
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