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  • GoddessDweia
  • Added: 04/09/2012 08:31 AM
  • Last updated: 04/28/2024 10:00 AM
  • 3372 views

Posts

Pages: 1
Ah, what is an RPG without an obligatory sewer/catacomb/waterway dungeon. :P
It would be madness, I tell you! Madness!!
Lol they're soooooo easy to write into a storyline in a town, If it was outer space it would have been a dimentional rift or black hole lol
author=GoddessDweia
Lol they're soooooo easy to write into a storyline in a town, If it was outer space it would have been a dimentional rift or black hole lol
Seriously though, lol I've seen so many sewers in games whether it be Forever's End, Kingdom Hearts, Final Fantasy, Shadow Hearts, and even Dark Cloud 2! xD My game as well has a pretty ginormous sewer in it. o_o
author=Sana
author=GoddessDweia
Lol they're soooooo easy to write into a storyline in a town, If it was outer space it would have been a dimentional rift or black hole lol
Seriously though, lol I've seen so many sewers in games whether it be Forever's End, Kingdom Hearts, Final Fantasy, Shadow Hearts, and even Dark Cloud 2! xD My game as well has a pretty ginormous sewer in it. o_o


Sewers are popular dungeons. It leaves for a lot of possibilities. An escape route out of a city, a thieves hide-away, or whatever.
Lol if you think about it there are only so many things you can do underground, a cave, sewers, catacombs, and thats about it...
Sewers are fun, not sanas, his mean boss took me 4 tries. :)
His bosses are hard! Then he wanted to cry that my scorpion boss was hard lol, I'm glas you had fun, not too easy? not too hard?
author=GoddessDweia
His bosses are hard! Then he wanted to cry that my scorpion boss was hard lol, I'm glas you had fun, not too easy? not too hard?
Rofl! I can't deny that my bosses can be brutal~ ;) At least they aren't too easy. :o

(I have rebalanced the enemies though especially because you can level up now, along with the atb system substituting the old one I had.)
LOL great posts, no i had to work all day, but ive fought the scorp king and got back to town and its been fine.
The balance i'm trying to find now is between the two levels, if you go outside town to the scorpion king first, the sewers are too easy, and vice versa. but i'm working on it. I'm aiming for an open worl format where the only indicator of what you can or cannot do is if you have a quest to complete and the strength of the enemies, but I need to finish all 4 intros first. *sigh*
Personally I'm trying for more of a linear game though there will be plenty of optional stuff available to do, like that superboss I put up lol. ^o^
I do like what you have so far in this though!
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