oh, I was assuming this was some sort of action game. if it's just a turn-based rpg, then most of the stuff there isn't critical and a toggle works fine.
ideally, I prefer that sort of thing to be dismissed from the screen as soon as I start to move. so I can press a button to quickly check up on my information, but then it's gone as soon as I know what's what and I'm on my way. that might be splitting hairs for something at this stage, though, and I trust you to figure out what kind of implementation is best.