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An average game - has its problems.

The Kindly King is an adventure/castle builder game. It also has a recipe system that allows you to make certain items throughout the game. The main gameplay is going around and helping people with their quests, which adds to your reputation in the certain area.

Graphics

The terrain is decent enough. I found a few spots to be odd, for example:

Tiles don't seem to match up

There are several spots throughout the game where you can get resources. Stumps with an axe in them can be chopped for wood, and glowing rocks can be mined.

There is a apparently a Stamina stat you need to keep up while mining this, but I could not figure out how to check it and it didn't affect me negatively, as much as I could notice.

I wouldn't say the terrain is exceptional at any places and at times in the castle it's a bit dull, but it's not terrible at any spots at least.

Recipe system

The recipe system is a fairly large part of the game. You get recipes throughout the game and can create them at your castle. These have limited usefulness, unfortunately, as you can just get the item through other, easier means.

The shops stock most of the recipe items, and you get the others at numerous points in the game.

You can make potions via the recipe system, however these potions are percent based which I highly dislike. At the start of a game, the basic potions should help you, and they should lose power over time. This gives you an incentive to use potions early and get new ones frequently.

In this game, potions restore only 5% for the lowest. That is somewhat near 10 hp at the beginning of the game. These potions won't even recover you from a single attack. With the fact that you need 5 enemy drops, 1 bought item, and 1 empty bottle for the basic potion, these are next to useless.

Finally, the Fine Leather Boots recipe crashes your game as of when I played. Do not make it.

Another strong incentive to not make this recipe

Gameplay

The gameplay was somewhat of a letdown. If abilities are a thing in this game, you get them far too late, but as I leveled up to 11 and didn't get a single one I assume there are no abilities; these battles are pure auto-attack fest.

In addition, there are only 3 types of enemies in the game excluding special ones: slimes, rats, and bats. Slimes come in different colors, but what they share in common is uselessness. They give a measly 5 exp and drop a special slime color, of which I only ever used red.

This red slime can also be bought for 2 gold. I got like 15 from enemies throughout the game, and bought over 100 with gold.

Rats always come in 3s, are powerful, and give 30 exp. Bats always come in 6s, are weak, and give 120 exp. Therefore I'm going to say that this is poorly balanced. Exp distribution should not be greatest for the weak enemies.

There are two bosses: Bandits boss and Water God boss. Bandits are somewhat easy and don't merit more explanation but Water God is very strong: you will need potions to beat it and a high level.

Story

Simply put, there is no real story. You just go around helping people and building your castle. In addition, several of the texts come off as awkward and strange.


This isn't even mentioning the one where you are given a castle for no apparently reason other than you helped him once.

Other

I found it strange that you can't figure out which town is which without talking to certain people; there should be signs outside the towns or something.

The equipment doesn't even do much. At max, it increases by a relative 2-3 stats; most of the time, it upgrades by 1.

There is limited usefulness of farming recipe items. You can buy any item you need, and failing that you can buy the components and make it.

The water quest in the northern town seems bugged: i pressed all the switches I found after extensive searching and could not finish it.

Levels don't seem to actually do much; enough to make a difference but not a big difference.

Spoiler:
The quest in the researcher's town seems left open and uncompleted. Who was the guard there, and why didn't she want people in? What was inside there? etc..


Summary

This is an average game. It has its fun moments, but it needs a lot more polishing work before it could be very good.

What needs to worked on:
- Limited usefulness of recipes
- Enemy variety
- Game balance