Like Nightmare of the Elven World, and Danny1&2, Call of the Archon is a game that I presume was made by Mysterious Ages and Diabolical Vengeance. It is a 2003 game, but I really am busy re-editing the game to be much more acceptable. It's a classic game nonetheless.
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Call of the Archon takes place in a fantasy world named Lakeria, where a mercenary is called to Ruxam Castle by King Tau to eliminate the problems of rebels that have invaded the castle. After a skirmish with the Rebel Captain, Mikeal returns to the King, only to realize, that the King turns against Mikeal, since he is a mercenary, throwing him in the Castle Prison. Gina, Mikeal's sister breaks Mikeal out of the prison, only to realize that they haven't seen each other in a long time, and that Mikeal, was brainwashed. Though after returning to the castle to deal with King Tau, and the princess of the castle, Marina, King Tau perishes where a dark sorceress, Ashtoreth appears before them. Ashtoreth traveled from a 'Dark Future' in order to ensure that the Dark Future was meant to happen. Thus Mikeal, Marina, Gina, and other allies are dragged into a great adventure to stop Ashtoreth from creating the Dark Future of Lakeria...yet at the same time, Mikeal has visions of the Archons of Lakeria. Who are the Archons? What do they have to do with Mikeal? Play Call of the Archon now!
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"Fixing" this game was a complete piece of work. Though I included a ChangeLog in the Common Events of the game. But majorly:
1) Rewrote most of the game + applied graphic design rules to messages
2) Made maps a lot more acceptable and less of the 1 tile roof problem, which is
still being worked on
3) Custom animations and states done by me
4) Replacement of monster graphics and monster names, and some unique monster
graphics for the game, including some character sets and chip sets I did
5) 43 new skills for the game that break the game's just magic skill base
including new skills for each character
And more. It's an average game, but even in it's old state I was able to get
through the game myself and critique it as I went. Otherwise, this is a
redone version of Call of the Archon, and I have thought of doing an RM2k3
version of the game, and making a second Call of the Archon on RM2k Value,
Call of the Archon 2 MORGANNA'S CURSE, continuing the story though becoming a
bit more Zelda-Final Fantasy ish.
Life is work, isn't it?
Recent "Updates" Bug Fixes
A tileset somehow, was not programmed. I had to fix that the second I saw that. Though I also ran into a strange bug around when you get Daisy, and you can somehow add characters in a nearby Inn. Dunno if that was actually supposed to happen? A mistake?? I also had went back and made some Crown Face sets to go with the Crown Character sets, because the original face sets next to default is really out of place and strange, like what's going on here. That is a visual like WTF. I am an artist. I fixed a door in the castle's prison that looked like it glitches when you try and open it. Extra sounds, screen changes to music because RPG Maker's music selection blows hard really. Some other changes I can't remember - maybe terminology and some writing weirdness. No one will care much, but I did it. oWo
2022-2023 thedarkdreamer/zenware. Mysterious Ages, Diabolical Vengeance 2003
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