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Not a mock-up~
  • Puddor
  • Added: 04/27/2013 10:42 AM
  • Last updated: 04/28/2024 06:05 AM
  • 13534 views

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author=SorceressKyrsty
and the COMMA IS REMOVED


Not in the picture it ain't. ;D
Puddor
if squallbutts was a misao category i'd win every damn year
5702
and thus I have added a disclaimer
Omg but I /DID/ see them :v I even commented about it on the page, remember? Of course I remember.



I remember them.



I remember them so well.

LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Is that Squall wearing a miniskirt? That's beautiful.
Puddor
if squallbutts was a misao category i'd win every damn year
5702
........


*google maps: nearest bridge*

travel type: jumping
hue hue hue

And that's Rinoa with blue hair

hue hue hue hue
Puddor
if squallbutts was a misao category i'd win every damn year
5702
THEY'RE GENDER SWAPPED OK
Puddor
if squallbutts was a misao category i'd win every damn year
5702
i'm going to cast meltdown right into your face
Sorry to return on the subject.
I just reread the "system" part of your game and i was wondering
how limit break will work in SLH ?
How are they triggered ?

Puddor
if squallbutts was a misao category i'd win every damn year
5702
I'm not using Limit Breaks. What were limit breaks in the series or Dissidia are now skills with cooldowns and the like. I don't like how Limit Breaks skew battle dynamics, so they've been cut.
author=SorceressKyrsty
I'm not using Limit Breaks. What were limit breaks in the series or Dissidia are now skills with cooldowns and the like. I don't like how Limit Breaks skew battle dynamics, so they've been cut.


So no more "Aura" spells or will you use it to reduce "limit skills" cooldowns ?


Will you include "double" and "triple" spells in gameplay ?
Or a "all" effect to hit multiple targets with a single target spell ?
(Sorry if i'm a little too curious)
Puddor
if squallbutts was a misao category i'd win every damn year
5702
Double and Triple are going to be included as spells and as passive abilities (which are of course rarer). I'm also considering an All passive ability but I haven't decided on that one.

At the moment I haven't written in Aura but if I did it'd be for skill cooldowns. The game really is exploitable if you play it right and aren't silly, which the original was, too. But the original also had things like Limit Breaks, which added to an already broken system was the nail in the coffin of FF8's difficulty curve.

With SLH, the game is DESIGNED to balance out its exploitability with limitation; you CAN get Abilityx4, STR+60%, Counterattack, Darkside and SOS Regen at the same time but you're going to be sacrificing other useful abilities and possibly weakening yourself to the point where all your passives mean diddly squat. Limit Breaks would remove that sense of it meaning diddly squat, since by FF8's formula you could spam them, and by any other formula it's not too hard to use Provoke to build up the gauge again. SLH encourages you to exploit but removes that extra avenue.
I'm excited for this game, and the FF8 remake for pc coming out.
The only problem I have with this is i feel like the background should look less flat. Still good though.
sinn
the original sinn
1092
who did the art??
Puddor
if squallbutts was a misao category i'd win every damn year
5702
I did! I'm mostly solo in this game aside from coding and using pre-made tiles.
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