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  • Author
  • DonZabu
  • Status
  • Production
  • Engine
  • RPG Maker 2003
  • Genre
  • Other
  • Date Added
  • 08/29/08 07:55 PM
  • Last Updated
  • 09/14/08 11:27 AM

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Tech Demo: Seamless Map Transition

Description

This is a demonstration of an idea I had for map design.

The idea was to facilitate transition between several outdoor map blocks without noticable transition, so as to create the illusion of a large, but still up-close and moveable map without actually being a huge map.

In this demo, there are three map blocks, each 50x50. There is a path with teleport events accross it placed in such a way that one would be teleported without noticing the map's edge. The map being teleported to would have a segment of the past map placed within the visible range of the teleported area, so that the transition was unnoticeable. For this to work, I would also have to have no flashy teleportation effect.

Granted, this is on a very small scale, and successful application would probably be difficult for a full-fledged game. But this is the only real contribution to the RPG Maker community that I can make, so I hope it counts.

I hope that you enjoy this idea of mine, but I hope even more that no one else has come up with it before me.

Latest Updates

09/14/08

09/01/08

08/29/08

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Comments

DonZabu 08/30/08 08:26 PM
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>Terabyte
I thought the traditional concept of a tech demo was to demonstrate a concept, idea, or engine, not focus on artistic merit.

>thunderdraco
Making travel similar to that of World of Warcraft, or Morrowind.
thunderdraco 08/30/08 06:26 PM
avatar
Impressive concept, but i'm not too sure what the use would be...
Terabyte 08/30/08 05:29 PM
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Why so crap?

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