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Progress Report

1.3 Update!

I have added a small update today, adding a few features that should be nice:

-The Library, a kind of tutorial area where you can learn about the game and also buy skill books

-Final Bosses, You can now buy the Amulet of Yendor and use it to challenge for Godhood. This allows you to win the game. You will get a final score based on the difficulty of your challenge, and how fast you beat the game.

Progress Report

Version 1.21 Update!

This is only a small type update, but it has a big impact! Due to popular demand I have got rid of the nexus, you can now reach all new directly from the menu! Much more convenient, now you can warp directly without walking around the nexus.

I have also made the cost of unlocking the basic areas gold instead of plat coins. I wanted it to be easier to unlock them from simple battles. Unlocking classes and secret dungeons still requires plat coins.

I have also re-balanced the battle system. Boring attacks have got a little bit of healing or damage added to them to spice them up. I have also toned down the AOE attacks like LIT3, these attacks now only hit three targets instead of all targets. This should reduce the number of turn one kills.

Announcement

Version 1.2 Update!

Ok much bigger update today! I have been going through Yanfly tutorials, teaching myself advanced scripting. I have gone through them all and implemented them! I have also implemented Auras, giving each monster a unique boots to his allies!

-Battle Animations!
-Auras!
-Two new areas, the Black Market and Techno Dome
-Improved the Arena, you can now gamble
-Monsters have many new tactics and abilities

Progress Report

Version 1.01 Update!

I have not forgotten this project! I am just a little busy lately so it has taken a back burner. I have made a fairly big update today though. It makes the game a lot more fun in my opinion!

Major Features:
-Over 150+ New monsters. Lots of new creatures to kill and loot!
-Major combat re-balance, should be more challenging now.
-Two new areas, a dungeon called The Carnival (which incorporates elements from all other dungeons) and a room called the Training Dojo, where you can visit\ the gravity chamber, room of spirit and time, or King Kais planet to train your characters without combat!
-Updated all Yanfly plugins to latest version

Progress Report

Version 1.00 beta update

Major overhaul update today! It has been a while since I have updated this game, but I have not forgotten it! I had a few weeks a free time, so I have overhauled this game and made it 100X better:

-Many more Yanflys Plug-ins, and updates

-Completely reblanced classes and battle system. Battles are much more challenging and strategic now. You must manage the opponents power bar to win!

-Many many new dungeons and areas, tons more to explore.

-The Nexus of Worlds allows you to access all of the infinite Dungeons easily, and plan you attack!

-The Infinite Battle Arena! You can always find a tougher opponent here.

http://www.mediafire.com/download/k2pfaob7uh79aia/Final+Fantasy+R+V1.00.rar

Progress Report

Version 0.99 update

Nice update today!
-Fixed a bunch of bugs

-Added several ways to overcome the damage cap

-Updated all Yanfly plug-ins to latest versions

-Updated the crafting system extensively, now every item has a unique recipe instead of gold!

-Removed all Gold cost for learning skills, they now cost on JP

-Added Yanfly snatch & Steal plug-in! The various rogueish classes now have an extensive steal system available to them, with the ability to target steal and debuff by taking specific equipment!

Progress Report

Version 0.98 update

Massive update today!
-Updated all Yanfly Plugins to latest version

-Fixed a few bugs, and tweaked some graphics

-Added Yanflys Enemies Levels, now the deeper you go into the dungeon the more challenging the monster will be. On the flip side, the earlier levels are a bit easier.

-Added map obstacles, in the form of Doors, Boulders, Traps, etc. Certain classes will have the ability to bypass these hazards with the new passive skills: Trapfinding, Lockpick, Strength, and Diplomacy, each with several levels of strength! Don't be too worried, pick axes, hammers and shovels have been added that can bypass the new obstacles (and dig up or down in the dungeon!)

-The game now has an ending! A bunch of new levels were added to the dungeon, including the layer of Asmodeus! If you have collected all 17 Elemental crystals you can enter and fight with the dark prince of all evil to win the game :D

Progress Report

Version 0.97 update

-Fixed some Bugs

-Massive improvement to the monsters list, now there are over double the variety of monster

-New Plug-in, Yanflys Swap Monsters! Now, with this plug-in some monster troops will be "more" randomized

-Even more massive improvement to the item database and loot tables! There are now several hundred new weapons tools and items to find in the dungeon

Progress Report

Version 0.96 update

-Fixed a bunch of bugs

-Updated all Yanfly plug-ins to latest version

-Massive improvement to the class abilities! All class abilities are now much more unique, and do not have MP or TP requirements. Instead they have cool-down timers, so the abilities will always be free, but the more powerful ones will take a while to recharge :)

-Awesome new crafting system, thanks to Yanflys fantastic new Item Synthesis plug-in!
Many classes can now purchase Item Crafting skills from their jobs skills menu, these will unlock crafting recipes in the new Crafting menu. Most recipes right now only require Gold and a few common items.
Weapons/Armor/Relics crafted with this system will be subject to randomized states, so be sure to craft more than one item to get the best!

Progress Report

Version 0.95 update

-Improved the monster graphics
-Major new map addition, the dungeon is now infinite! Thanks to the fantastic Map Generator plug-in by Sanshiro:
http://forums.rpgmakerweb.com/index.php?/topic/51808-map-generator/
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