• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

No Longer "Cancelled"

Yes, you're reading that correctly.
After 6 or so years of this game being "cancelled," I was hit with a sudden urge to DO SOMETHING, and so the game formerly known as "Mega Man X: Return of Wily" has returned from the ashes.

Production is actually going very well. I've finished the latter half of the first set of levels already, meaning one-third of the main levels are done (the first six levels). In terms of streamlining the production process, I apparently constructed that extremely well 6 years ago since I was able to finish 3 levels in just a couple weeks. That may not sound like much, but there are a BUNCH of events and parallel processes that go into each level. It proves to me that even back then I knew how to put together something in RPG Maker so it's not that confusing at all. Looking at the events and scripts and whatnot after all these years and I still know what I need to do to continue production.

Anyway, I'll be uploading a few screenshots shortly after I put up this blog so you can see what's been going on.

PRODUCTION STATS (UPDATED 4-17-15, 5:39 PM):

Intro Level----------90% complete (need to do post-boss cutscene)
Level 1--------------100% complete
Level 2--------------100% complete
Level 3--------------100% complete
Level 4--------------100% complete
Level 5--------------99% (I need a custom Wave Man sprite)
Level 6--------------100% complete
Level 7--------------100%complete
Level 8-18-----------0%


Sprites:
Alia over world sprite needed

Posts

Pages: 1
I wish I had the drive to revive my games.
Pages: 1