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THE Captain's Log #13 - Don't worry, it still lives

  • orochii
  • 10/20/2012 07:34 AM
  • 861 views

Let's have cookies for dinner!

A lot of time since the last blog, and still no new images heheheh... So I'm doing this blog, to "explain" a little why is it, and give some small news at least. I think people normally tend to think that no activity means "this is dying". At least I do sometimes ahahaha!

Well, the thing is that I'm kind of busy with college assignments. A lot of them, to be exact. I'm not the kind of guy that uses "hiatus", so it will only mean that development will slow down a little by now. That's a little the reason why I haven't cared to update this page, to use the most spare time I have fixing stuff on the game, and trying to get some new content and shabranigdo-kazam (the word for magic).

So, changes:
Oct 3 -Due to some problems regarding to map looping, now the worldmap uses Mode7. Seems random right? Well, it isn't. It is a solution to some problems. The thing is I needed a tilemap rewrite with scaling support and loop compatibility (let's say, that worked like a plane instead of sprites). Didn't found any, and the solutions I had in mind were too inefficient and complicated. So, a good RM friend told me "why don't you just use the M7?" and I said "Why not?". So it is there.
That means also, riding on the airship includes the "Final Fantasy airship" perspective effect C:. I will give the best use i can to the Mode7. Without making all maps M7ed. I don't like it that much.

Oct 19 -Battle back layers sort-of like RM2k3, something I forgot to do before hahahaha! It supports infinite layers, both back and at front of the actors/enemies, also with movement (that's just some ox/oy change, it's easy as hell).

Since the beginning of time -Bug fixing here and there. As always, nothing gets to unbugginess state easily.

There are some other little details script-wise. And also I'm finishing a cave tileset. After that, I will have all necessary maps ready for action C:!.

So, that's it for now, thanks if you read it all =D,
Orochii Zouveleki

Posts

Pages: 1
I'm with you on the thoughts regarding "Hiatus" status. It feels like a death knell. It's why I'm not using it x)
Haha, yeah! I know there are people that "uses it well", and also that really go hiatus, and later come back. But that's not me, because any spare time I have I put it either on this game, or making some "investigation" about gameplay or something like that, to make this. It's like an addiction ahahahahahahahaha! (I'm not on drugs, not even beer. I'm on RPG Maker! And I say it with the hair on my chest! ahahahaha!).

Thanks for the comment Dyhalto!
Pages: 1