Starless Umbra
Production

"I'm afraid with looking after my kids i haven't had much time to play your adventure, but i will, you could say, i'm hooked." --Addicted Parent

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A Little Philosophy
Starless Umbra is an RPG created with a few simple philosophies:
1. Make the game as enjoyable as possible.
2. Make the game as directed as possible. (Meaning you should always know what to do next.)
3. Challenge myself, as a developer.

An Engaging Experience
You play as Andoru, a simple (yet intelligent) thinker in a quest to attempt to return home to save your sister after bandits raided your village. This simple task complicates itself quickly, as a strange phenomenon leaves you not only away from your village, but with little direction in a completely new continent.

As you travel, you'll learn the people around you aren't what they seem, and ties begin forming between yourself and others as your past is revealed. Unfortunately, no one can answer the simple question: "how do I get back home to save my sister?"

As A Developer
I consider myself a highly-receptive and optimistic developer, meaning if there's something you don't like about the game, odds are if you tell me it will change. In the process you can show me your game and I'd be more than happy to return the favor.

Not only will it change, but it will do so fairly quickly. I consider SU to be in rapid development. It's always changing as my standards rise. The game takes me about 15 hours to complete and has nearly 1000 maps now. I might have been slightly ambitious when I started this project, but I've stuck with it since November 2002. Since it's about two-thirds complete now, I'd say I plan on finishing.

Following SU
The best way to keep up-to-date is either here or at starlessumbra.com. If you're RSS-savvy, I have a feed you can subscribe to here. I try to post fairly frequently (once every 8-10 days I'd say.) with game updates and so forth.

I also update a facebook page. I encourage you to become a fan if you're interested.

Blog

SUv6.06 is up!

You'll need to download this if you intend to play through with no-battles mode (press right while selecting a difficulty). I made the mistake of not testing it after I implemented it and as a result a few things were skipped. This should be the last fix though.

I'm nearly done with 6.xx revisions, I hope. I've been focusing hard on 7.00 of course. There's just a ton of re-working that needs to be done. I'm going to be challenging myself and pushing to do greater things in the near-future with this project, so a lot of effort is going into making sure everything I have right now is acceptable before I make that jump.

If you have any special requests or questions let me know. :)

Until next time, have a great weekend!

--dhm

Details

  • dragonheartman
  • 02/20/2008 08:51 PM
  • 02/23/2010 03:29 PM

Discussion

Tau
22
Everyone has to play this game, NOW! seriously great work, should have gotten a Misao haha.
Yes, the game seems good from what i've seen and looks massive. I will try this out soon.
my font isn't right.The font fix files dont work.What to do?
Noo don't play this game. Wait for chapter five. haw haw <3
I've been hearing about this.. nice job dude.
I went to check its homepage, this game is not available for download yet, unless you want to beta-test it.
And to be 'allowed' to beta test, there is this ludicrous requirement:
----------------------------------quote------------------------------------------------
Important! In order to download the beta, you need to be logged in and have at least 30 points. Remember, it's +1 point for a reply and +5 points for a topic.
---------------------------------unquote-----------------------------------------------

That is posting on that game's own forum.
Well, I have better things to do than posting on a forum just to be allowed to beta-test... so I move on to next game.
Fafhred, the reason that is put into effect is because I only need two, maybe three testers. There are a lot of bugs as it is and there's no reason for me to hear the same bug feedback from testers to testers. Once it is ready (which it is absolutely not at the moment) there will be no posting requirements. In addition, I will make an effort to actually promote it. But for now I have been limiting the amount of traffic my game gets because I want people to play something that's good and ready--not something that has so many bugs. x]
Wow, this looks pretty impresive!
Tau
22
Check the Misoas man you got a nomination!
PM me when you have a download ready.
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
10039
I just played this again real quick. The whole intro got changed from the last time I played!
I'm really glad this was featured.
kentona
The A is for ANDERSON
3971
Your admins and staffs are on the ball, with their thumb on the pulse of the community
Ciel
22
I downloaded this like a year ago but never got around to playing it. It looks very RM2K3! (Which is +++)
I'm very excited that this got featured! As if I wasn't motivated enough already to work on this I hope you guys enjoy it, because I am rapidly working on chapter seven. 8)
congratz on front page :D
everyone definitely need to play this game. it's epic.
Everyone so needs to download this!
(Including m-me... *click*)
Mr.L
37
This game is awesome.
Dude this map is very awesome, I've never got bored with with this game, with many kinds of unique features and mini games this is totally awesome!!! but I think I found a glitch, the house in the entrainment village, the one with 3 treasure chest with gems on it, if you get back and forth the house the treasure chest somewhat refills, so from that I can get unlimited money selling thos gems, but I know you can fix this easily, :) overall 9.9/10 for me!!!
ravenduran, thanks. It has been fixed. :]

I'll be updating the game soon.
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