• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Character Unlocks & RMN Community Poll

Final Fantasy: Discovery Character Unlocks

The following features become available once these characters PERMANENTLY join your party. They do not have to be in the active party for the player to use them, but the associated character must at least be in the reserve party.

Character Unlocks
  • Cid: Synthesis (Menu Function)
  • Reeve: Jump (Map Ability)
  • Vicks: Draw White Magic (Map Ability)
  • Wedge: Draw Black Magic (Map Ability)
  • Parker: Airship (Map Ability)
  • Ellie: Nethicite (Menu Function)
  • Dajh: Bestiary (Menu Function)
  • Priscilla: Arrow (Map Ability)
  • Lyra: Draw Red Magic (Map Ability)
  • Leon: Green Chocobo (Map Ability)
  • Beclem: Smash (Map Ability)
  • Kelger: Master Smith (Optional Quest)
  • Cecil: Tail Collector (Optional Quest)
  • Secret Character 2: Item Collection (Menu Function)


What is a Menu Function?
This refers to a new section of the menu, accessible either by the player at any time, or through other means such as speaking to the appropriate NPC. Once a Menu Function has been unlocked, it is always available to the player as long as the associated character is at least in the reserve party.

What is a Map Ability?
Map Abilities are skills that can be used while exploring an area or the world map of Gaia. Jumping, for example, allows the party to cross short gaps by leaping across. Priscilla's Arrow skill can activate far off switches, among other things. Vicks, Wedge, and Lyra can all use Draw Points to learn new spells permanently by drawing the spell out of the Draw Point. Once a spell has been drawn, it is learned permanently and the Draw Point will dry up.

Menu Functions
  • Synthesis: Allows the party to use Synthesis Manuals to construct new items and equipment.
  • Nethicite: Allows the party to equip pieces of Nethicite to summon Aeons in battle.
  • Bestiary: Allows the party to view the vital statistics of any previously defeated foe.
  • Item Collection: Allows the party to view the vital statistics of any previously collected item or equipment.


Map Abilities
  • Jump: Allows the party to leap short distances to access new areas.
  • Draw Magic: Allows the party to permanently draw new magic spells from Draw Points.
  • Airship: Allows the party to pilot an airship to reach new locations and travel faster.
  • Arrow: Allows the party to fire arrows at distant switches and other targets.
  • Green Chocobo: Allows the party to call on a Green Chocobo to cross impassible terrain.
  • Smash: Allows the party to break through some obstructions and weakened walls.

---------------------------------------------------------------------------------------------------------------------------------------------
Community Poll: RMN Picks The Track!

If anyone hasn't seen my post yesterday concerning a poll I'm conducting that allows the users of RMN to decide which music tracks to use in this project, please click on the "RMN Soundtrack Voting" link on the top of the game page for more info. Vote soon!