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Emi has come through the Manor relatively unscathed, though it took her a while to get over what she experienced there. Three months have passed since then and on their way back from a successful exorcism she and her father decide to stop at a lodge while heading home through the Nirelog forest.

When Emi wakes she finds herself alone in a haunted forest, her father missing. All she has with her is a backpack, a bottle of water and a flashlight.



CONTRIBUTORS
~alterego
~Indra
~Deckiller
~Little Wing Guy
~Marrend
~Nessy
~Sauce
~Tau
~Dezz
~DRXeno02
~orochii
~giaks





What is this?

This is the next of the Map Madness series. It is a collaborative effort where people join up and make a map using the graphics specified. The maps are then made into a game that can be enjoyed by all who play.
The focus of this collaboration is Atmosphere.

How do I join?

Sing up in the comments below, make your map and send it to me (Liberty) before the 20th of October. I will then 'sew' it all together into a coherent game, ready for release on Hallow's Eve.

Rules?

There will be, in the interest of getting this done in time, a few extra rules this time around.

- You must use REFMAP graphics to create your map. (You can edit them if necessary but use them as the base of your maps. You can find a link to them at the bottom of this page.)
- Each map must be no larger than 30x30. This makes it easier for me to fit them together.
- You can only have one exit on any side of the map, but no more than four and no less than one.
- No extensions. If it's not ready, then sadly, too bad.
- I don't mind if you add a small puzzle or something, but remember that each map is going to be part of a whole game so don't go overboard. (I'm looking at a few of you guys from last time)
- Atmosphere is the name of the game.
- If you need switches or variables, let me know ASAP.
- Do not use anything in the Database - this means no default battles, no monsters, no items, no skills or animations of any kind.
- Keep in mind this is a forest.
- Please no movie files. Parallaxes and overlays are fine, but keep in mind the grid if you do decide to parallax. >.<;

Submissions?

When submitting please do the following:
- Make sure all sounds, character sets, pictures, parallaxes and chipsets used are in the folder. These include RTP sounds that you might have used.
- Zip up the whole game folder and send me a link to it. Lockers are ideal for this.
- All maps must be in by the 20th of October, Midnight GMT.

I have a question...


What's with the names of these events?
They're from something my cousin wrote just before he killed himself. So, yeah, these are sort of homage to him in that respect. I do hope no-one minds.
The here and now of yesterday
Where end Time's saddest songs
Apon the brow tomorrow clear
We, thoughtless, dream along
And through the truth of never-been
Sit, watch as time flies by
For left, unspoken words I hear
And empty lyrics lie


Where can I get the graphics?

Right here, my friend, right here~

Latest Blog

Done~

Ah, just made it in the nick of time!
So the project is finally done - and within the month, too! Yay!
I just got through a run with Decky and Indrah as play testers (hats off to you, dearies~<3 ) and fixed up a lot of the issues that were still prevalent. That said, there might be some things I missed, so let me know if you run into anything that seems out of place.

Now, I'll probably add up the walkthrough and credits list after I've had some sleep. It's been a long night. Enjoy the game and much thanks to all who were a part of Forest Map Madness this year. Keep your eyes out for the Director's Cut (which will contain the proper Father sprites as well as some extra content).

A friendly reminder that there's still some time to join the fan fun contest. Just check the Fan Fun page. Voting will happen on the 7th, so keep your eyes peeled for that, too.

Posts

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One day... one day Apon will get made... ;.;
Marrend
Guardian of the Description Thread
21781
This game is finished. As is it's predessessor. That's the "2" part. The "out of 8" part is that there were supposed to be 8 games all told to make something of a series of games. However, Apon the Brow of Tomorrow, Clear (what would have been the third episode) never quite got there, and the series more or less stopped with it.
is this game finished its sayin it only has two of eight episodes done me and my friend have played a little bit of it. great gave so far by the way ^^
author=Marrend
Hrm. I'm thinking you might need to apply the font patch for this game.
thanks! it's working.
Marrend
Guardian of the Description Thread
21781
Hrm. I'm thinking you might need to apply the font patch for this game.
is there a specific font i need to install? the font seems unreadable to me.
Marrend
Guardian of the Description Thread
21781
Didn't "Dezz123" get a name-change to "Dezz"? My memory is a tad foggy on this, so....


Yep. Those games listed for "Dezz" look about right to me.
Ah, the reason for the non-attachment was because at the time something was messed up and it kept telling me they'd already been added. I forgot to double do, which I will do now~ Thanks for the reminder. ^.^

@AE: Ah, I had meant to add everyone, though I put some as developers because they actually did a bit more when it came to testing, checking, ideas and whatnot than just the mappers. everyone as developers because, hell, why not?
I wish there was a way to make custom categories but alas, there isn't. I'll see what I can do to make sure everyone gets a slice of pie, though.

Also, seems that Dezz123 has vanished from RMN. Maybe he changed his name or something but I can't add him since he seemingly doesn't exist. Maybe he was a ghost the entire time~
Also, not everyone who submitted a map have been attached to the gamepage (though they are in the credits section).
So, I was wondering. Why this game doesn't list us mappers as "developers" like Thanoy does? It would be nice for people to be able to see these games in our games list... Well, actually, I think it would be better for us to be listed as "others" instead, since our roles in the actual development for both games was minimal and so there's no confusion with the games we do develop.

Am I making any sense? I'm still half asleep. xP
I wrote everything that I wanted to (around 2 pages in the small editor) but apparently it was longer than the 300 character requirement, but too short. I am not going to talk about random stuff that doesn't matter in order to meet the moderators 'standards'.

So, no.
Decky
I'm a dog pirate
19645
Thanks for the feedback! Have you considered submitting a review? :D
I finished it.
Very nice. I love the atmosphere on those screens.
The story is great and I like how it is revealed piece by piece as you complete sections.

The fog was beautifully done. Also the pumpkin scene where the terrain changes stands out. That one nearly gave me a heart attack when my MSN made a really loud send effect.

My only complaint is that there are some things that are not explained. Like the "FEED THEM" sign + the hut outside there. And the fake letter.
Also there were a few times when the lightning struck when the I was switching screens and it messed up the fadeout. Also the water sometimes glitches out from the lightning. But those are really minor.

I'd give the game a 9.5/10
Thanks for making it!

Also, are you planning on making more of these games? If so, what will the 'theme' be, or are you undecided/not saying?

I may have found a bug, but
---SPOILERS ALERT--
So when I was going to meet the Unicorn, I think that the entrance to the path to the unicorn doesn't exactly match up with the glittery star. I think it's 1 space below it. I could be wrong of course, but I remember thinking this when I played along.
http://rpgmaker.net/media/content/users/1013/locker/night2.png

Paste that file in the Panorama folder. >.<;
I'll leave off adding a new download until a bit later when I've fixed a few other things (minor issues). Thanks for the report~
Hi again Liberty.

Now when I walk into the screen before that one (the big palace), I get a screen saying that "night2" cannot be found.
I realised that issue today (and another >.<; )
Save, and I'll upload the fixed version. Seems I still missed a few bugs. Sorry about that. ;.;
I have a question:
I can't leave this screen
http://i46.tinypic.com/2cnb5ok.png

I try to move back but I can't go through the doorway (after hitting the switch)
How do I advance the story?
Thanks for giving the game a try and I'm glad you're enjoying it~ Also, for pointing those issues out. ^.^
Hey, the game looks pretty good so far, I can tell a lot of work went into it.

However, in this screen, I can get through some of the walls
http://i48.tinypic.com/8zns5k.png
http://i49.tinypic.com/2qa5jpe.png
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