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Generic RM2k3 RTP Gaming Fun!

I always wanted to make that game based on everything I enjoyed as a kid. This is the end result.

Hero's Realm creates a super-synergy of proactive features to create a gaming experience greater than the sum of its parts.

Lead four heroes and their teams against the evil forces of Mephistocles, the Lord of Demons in this retro-RPG adventure. Toggle between the four heroes as you explore dungeons, ascend towers, spelunk caves, save villages and defeat the forces of evil! Reminiscent of classic RPGs such as Dragon Quest III and Final Fantasy V, Hero's Realm is a fun romp in old-school RPG nostalgia.

-22 character classes (12 base classes, 4 hero classes, 3 secret classes, 3 master classes)
-TONS of game content and sidequests
-Classic NES-era and SNES-era RPG gameplay
-Great music
-Multi-party switching system (like Kefka's Tower in FFVI!)
-Multi-party tactical battles (at least 5 of them!)
-Massive world map

The story is split into 5 chapters, with each of the first four chapters focusing on a new hero, and the 5th chapter bringing them all together.

Chapter 1: Won't Somebody Please Think of the Children?
Chapter 2: There is Something Fishy Going on...
Chapter 3: Land of the Rising Son
Chapter 4: True Calling
Chapter 5: The War on Terror

This is a list of websites where Hero's Realm has been mentioned or linked to.

Download and unzip this file. Install the fonts in your C:\Windows\Fonts folder.

Hero's Realm has a TVTropes page.Check it out.
Did you enjoy Hero's Realm? Consider helping me out so that I can make more games in the future.

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Is Hero's Realm worth remaking commercially?

Looking for an anime artist, an animator, a music composer, and a sprite artist who will work for free

I am looking for earnest takes on this question.

I am a hobbyist developer on a small budget ($0 is small, right?) at the moment, with no experience releasing a commercial product. What I am doing right now is mulling over the practicality and feasibility of remaking Hero's Realm into a commercial game.

HR as a commercial game has always been a faroff idealistic fantasy of mine, but seems increasingly feasible with the release of MV, the expansion of Kickstarter to Canada, kids growing older, and the loosening of restrictions for games on Steam and other online game portals (judging by some of the crap that gets in there). People recently reached out to me about doing sprite work and music for it. It seems like it is all coming together slowly, despite me not doing anything, so I feel it is high time I actually took a serious look at it.

While I know a bit about hobbyist game development, I don't know shit about commercial game development. That's why I am mentioning this publicly. I am scared of the pitfalls I can't anticipate, some of the possible issues that might arise, the costs, the maintenance, and even to some degree stuff like ongoing support, refunds, and piracy. Validate my fears and/or alleviate them please. I don't even know how to break down a budget for a commercial game development project. I have never run a Kickstarter. Unlike other devs, I don't have a particular strength in one area (like, I am not a composer, spriter, scripter, writer, or artist). I am unfamiliar with the inner workings of any major distribution platforms.

For the aesthetic, I am sure you can guess, but I am going for an early SNES feel. Kind of like this: http://rpgmaker.net/games/7196/images/ but cleaner and with a better palette (and better charsets). My ambitious plan is to remake in in MV to take advantage of that engine's latest features, but my less ambitious (ie- cheaper less time consuming) fallback plan is to release it in RM2k3. It really depends on my analysis on the marketability and anticipated returns from this very generic retro RPG.

The first step is for me to replay and assess the current Hero's Realm. I'll fix the bugs noted so far and any new ones I find, slightly tweak some of the balancing, and releast a v1.6 in the new official RM2k3. So if nothing else there's that.

I am not quitting my dayjob for this. But what kind of return would a top down retro RPG with no hook or gimmick or witty title expect, honestly? $100? $1000? $5000? $1 MILLION DOLLARS? I have decided it is worth the effort to feel it out and release v1.6 in the official RM2k3, but beyond that I am hoping you could weigh in with your advice.

Thank you for your time.
  • Completed
  • kentona
  • RPG Tsukuru 2003
  • RPG
  • 06/25/2007 11:50 PM
  • 12/24/2015 12:21 PM
  • 06/19/2009
  • 1044466
  • 194
  • 31621


I have just played the game and i loved the use of "Old School RPG". The storyline about the game was really well done as was the music you used througout.
Hey there, little buddy.
I love this game.
You need to install RM2k3 and it's RTP to play Hero's Realm.
Too bad you didn't use Brickroad's RTP trick.
What do you mean about Brickroad's RTP trick? You mean removing the need for RTP to be installed? Yeah, I won't be bothering to do that until I've finished the game.
chapters and bringing the characters together reminds me of suikoden.Ill play it when it is completed.
How do you start this game?
I get a message about not being able to run system2c?
What is going on?
You the practice of self-promotion
So I take it the game's not finished yet?
Remember when I actually used to make games? Me neither.
Very good game. Reminds me of Final Fantasy III (NES) and Dragon Warrior 3.
Like it's supposed to be.
@dondorian noob: You need to install RM2k3 and it's RTP to play Hero's Realm.
@edchuy: not yet...

@everyone else: Thanks for the comments!
This is the first RPG Maker game I've ever tried and you've definitely left a good taste in my mouth. I enjoyed how you played off using characters and music from other games. It because a sort of side game for me to guess where songs came from, the best was Mike Tyson's Punch-Out!
Glad to be of service to you in your quest to play RM games. (My personal fave midi in Hero's Realm is The Price is Right theme song.)
Totally cute, man. Love what you did with the class system. I was so torn on what to make my party!
So many classes to choose from! Gah! Every time I go to make a party I'm stuck wondering what would be the best for me. And then when I get 'em all picked...I just want more! Bleh. Ha ha. I didn't post any comments here yet, did I? Wow. I can't believe it. But I DO remember posting somewhere, so maybe it was in the blog?

Oop. Sorry for the ramblings. Anywhoo, I hope that this is still under production, even if it's only a bit a day! Or every two days! It will eventually get done! I can't wait to see a finished version of this game! You've gotta do it, Kentona!
Love the game and its class system. Kentona, don't you think its about time to scrap the forum on your website and startover with it. 1/2 of it is screwed up, 9/20 of it is spam, and 1/20 of the posts are actual posts.
Ha! Yeah, too true. It was originally set up for some beta testers. I will scrap it eventually. However, the website is at the bottom of my TODO list for the game right now.