INFECTIONFILES'S PROFILE

InfectionFiles
the world ends in whatever my makerscore currently is
4622

Let's take drugs and go to war.


Infection
Follow the story of two survivors after an infection has spread across the USA.

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[Game Over!] Despairword Mafia

Gourd beat me to it, but yeah basically I dont see scum ever try to abuse that because it could be easily disputed.

But it's still a classic mafia play

[Game Over!] Despairword Mafia

Day 1 claims have pretty.much always been true too, so it's not like they have been tactically used (if they could even get by with us) kinda defeats the purpose but I'm not gonna bitch since it's been helping town win lol

[Game Over!] Despairword Mafia

Odd is always a safe lynch, at best we get scum at worst we lose odd.

Then again if he is coming off strange the it could be him trying to legitimately play better which is why it's standing out. Probably doesnt want to be the new ratty

[Game Over!] Despairword Mafia

author=CAVE_DOG_IS_BACK
its a Bad Role
You just won't be happy until you help moderate one of these soon, huh

haha

How to become an orange peeler?

I imagine some kind of head fixture

What are you thinking about right now?

author=ESBY
close slack
close the forums
i'll rule over the empty wasteland

More like boot some of the mongers and I think a lot of things would be okay.

What are you thinking about right now?

@Kloe - :D It's true!

@Hexatona- I've never encountered it either. Sure things happen but it was never different than years ago. It didn't change, in fact I thought it got better.

@Mirak- Speak your mind, man. I know we've had our differences but I think youre a cool, good guy.

What are you thinking about right now?

Slack is pretty bad unless the fun people I like are on like Gourd and Kloe for example. it's great that some people think the forums are bad and go on Slack which can be a real cesspool.

Please welcome Feldschlacht IV to the RMN staff! He's going to do some cool community management stuff

Awwwwwww yeeeeah!

butt, butt, butt, butt ahaha

Butt dance!

How many potions do you really need?

I've learned that at least the survival type games I predominantly make is the each player is different, like Sooz said.
I found that some people hoarded items and then died and wondered why, because like you your items, homie! That is why they are there.
But then I found players who played well and didn't have to use them all the time and always had a safety to fall back on in dire situations. But pretty much used items when they needed them outside of combat when it made sense.

Everyone is different in that aspect, and I don't try to put much stock into trying to balance that anymore. Aim for the average player with items so things are doable but you have to strike a fine balance between flooding the player with items they'll never use and depriving them of items that would remedy sticky situations.