Hello all, my real name is Jeromy. I'm a video game fan in general, but the way that RPG's make you feel sucked in to an alternate world easily make it my favorite genre (given that the story don't suck.) Aside from that I'm a father and a husband and I work my butt of to take care of my family. I love gaming, but family will always come before anything.

My favorite game... wow, that's a tough one. I'll just list a handful that I really enjoyed in no particular order. Only a handful though, there isn't enough space to list them all.

Disgaea 3 (PS3)
Final Fantasy 5 (SNES, PSX & GBA)
Final Fantasy 7 (PSX)
Dual Orb (SNES)
Breath of Fire 3 (PS & PSP)
Bahamut Lagoon (SNES)
Magic Knight Ray Earth (SNES & SATURN)
Everlong (RM2K3)
Enchanted Arms (PS3 & XBOX 360)
Jade Cocoon (PSX)

Legacy Saga A Tale Of Tw...
Demo for the VX Ace re-make



I need a title screen remake for my RPG Maker VX Ace conversion.

Ok, so I did finally decide that I will in fact go full force 100% with remaking Legacy Saga into a RPG Maker VX Ace game, from it's former format RPG Maker 2003. Which by the way is coming along well. That being said, the title screen for obvious reasons, don't fit at all. I'm asking if someone will graciously make a new title screen more appropriate for Ace using my 2K3 version as a base, which I have posted below.

If someone decides to do this for me, just try and make it look like this but in high resolution of course. Only thing I require, is that there be two planets somewhere in it. Thanks for anyone willing to help.

Pokémon RMN Version

Hey Ratty I've been away on Vacation last two weeks, haven't had much time to check RMN. How many of the Fakemon been made into sprite form?

Adjusting the critical hit damage in RPG Maker VX Ace

There should be a way. Perhaps in a script - one of the battle ones dealing with that particular stat? I'd imagine a scripter would be able to figure out a simple little fix.

Found the area of it. It's under the Game Objects: Game_Battler scripts. Line 380 - 385 shows that crit damage is default x3. Change that to between .01 and 3. Keep in mind that changing this can mess with scripts that deal with critical chances.

Thanks, I must have over looked that part. As much as RM2K3 holds a spot in my heart, I'm glad I finally decided to learn Ace. Grant you it's a much higher learning curve and has caused me many headaches thus far, but I've also learned a lot.

Adjusting the critical hit damage in RPG Maker VX Ace

Is it possible to change the amount of damage that a character deals when landing a critical hit? Personally I think the default is a bit to much.

Naramura VX Ace resources, my pc crashed and I need them?

Ok, so I need all the Naramura VX Ace character sets and faces re-made from all the old makers. My computer crashed and I cant find them again and its driving me nuts. Can anyone help me out?

Pokémon RMN Version

dur... insert face palm! I haven't looked over ALL the submissions, but are there any evee style fakemons?

Pokémon RMN Version

I got an idea for a recurring character throughout the game, like a trainer you run into a lot, kind of like a rival. He or she is an evee addict, his party will consist of nothing but evee and its evolution's. Heck, maybe that can even be a gym leader.

EDIT: His or her final party
1. Vaporeon
2. Espeon
3. Leafeon
4. Flareon
5. Glaceon
6. Jolteon

EDIT 2: I think all the elite 4 should be theme less. It will make for a much more rewarding finish.

[Poll] So an animal rights group wants to boycott GTA 5... really?

I'll say it again, as wrong as animal abuse is. It bothers me to no ends that GTA can promote drugs, murder, auto theft and prostatution. Yet they don't care about anything other then animal abuse. Not about GTA directly, but I can recall in the past when they would bitch about video games and animal abuse, reports asked them about this very complaint. About the other things wrong in video games, to which they didn't reply.

Pokémon RMN Version

Hey Ratty, did you happen to get around to any of mine yet? Also, this event is awesome, it's doing well. Long live the amazing RM Community.

I'm still working on this... I promise.

Sometimes I see all the cool stuff VX Ace can do and I think to myself, man I could be making my game on that engine and I'm still on RM2K. Now, I did start this project in about 2007, but still. 2K3 can do lots a cool things, but like many engines after it. Doing custom things became that much easier. So, that will take the "WANT" out of a creator to continue the project on a dated engine.